
Card Text/Abilities[]
Once per round, after you roll or reroll dice, if you have the same result on each of your dice, you may add 1 matching result.
Action Bar[]
Focus • Target Lock • Barrel Roll • Evade
Possible Upgrades[]
Modification (if "Light Scyk" Interceptor is not fielded for this ship) • Cannon, or Missiles, or Torpedoes (if "Heavy Scyk" Interceptor is fielded for this ship)
FAQ[]
- Sunny Bounder's ability can trigger after rerolling any number of dice, including 0 dice. For example, if an effect allowed Sunny to reroll any number of dice (such as spending a target lock) and 0 dice were rerolled, Sunny may add 1 matching result. (X-Wing FAQ, Version 4.4.0, updated 10/25/2017)
- Sunny Bounder's ability triggers before the effect of Heavy Laser Cannon resolves. (X-Wing FAQ, Version 4.4.0, updated 10/25/2017)
Available Through[]
Notes[]
- If Sunny rolls only one die (e.g. with Suppressive Fire or Weapons Failure, Structural Damage x2, etc), she will always duplicate the result: 2 hits, 2 crits, 2 blanks, 2 focuses, or 2 evades.
- Below are the chances of getting all one result (and thus getting a bonus die of that result). Having a reroll effect like Predator (for example) or a Target Lock increases these odds even further.
Attack Dice[]
Dice | Hit | Crit | Focus | Blank | All Hits/Crits | All Non-Blank |
---|---|---|---|---|---|---|
1 | 37.5% | 12.5% | 25% | 25% | 50% | 75% |
2 | 14% | 1.6% | 6.25% | 6.25% | 15.6% | 21.9% |
3 | 5.3% | 0.2% | 1.6% | 1.6% | 5.5% | 7.0% |
4 | 2.0% | 0.02% | 0.4% | 0.4% | 2.0% | 2.4% |
5 | 0.74% | 0.003% | 0.1% | 0.1% | 0.75% | 0.84% |
Defense Dice[]
Dice | Evade | Focus | Blank | All Non-Blank |
---|---|---|---|---|
1 | 37.5% | 25% | 37.5% | 62.5% |
2 | 14% | 6.25% | 14% | 20.3% |
3 | 5.3% | 1.6% | 5.3% | 6.8% |
4 | 2.0% | 0.4% | 2.0% | 2.4% |
5 | 0.74% | 0.1% | 0.74% | 0.84% |