System Upgrade is a category of Upgrades in X-Wing.
Ships that can equip a System Upgrade are:
- Lambda-class Shuttle
- B-Wing
- E-Wing
- TIE Phantom
- Aggressor
- Special Forces TIE
- StarViper (with the Virago title equipped)
- TIE Advanced (with the TIE/x1 title equipped)
- TIE Punisher
- TIE Silencer
- VCX-100
- G-1A Starfighter
- U-Wing
- Upsilon-class Shuttle
- Scurrg H-6 Bomber (with the Havoc title equipped)
- Resistance Bomber
System Upgrade | Introduced in | Squad Points | Restrictions | Text |
---|---|---|---|---|
Advanced Sensors | Wave 3 | 3 | none | Immediately before you reveal your maneuver, you may perform 1 free action. If you use this ability, you must skip your "Perform Action" step during this round. |
Sensor Jammer | Wave 3 | 4 | none | When defending, you may change 1 of the attacker's hit results to a focus result. The attacker cannot reroll the die with the changed result. |
Fire Control System | Wave 3 | 2 | none | After you perform an attack, you may acquire a target lock on the defender. |
Enhanced Scopes | Rebel Aces | 1 | none | During the Activation phase, treat your pilot skill value as "0". |
Accuracy Corrector | Wave 6 | 3 | none | When attacking, during the “Modify Attack Dice” step, you may cancel all of your dice results. Then, you may add 2 hit results to your roll. Your dice cannot be modified again during this attack. |
Advanced Targeting Computer | Imperial Raider | 5 | TIE Advanced only. | When attacking with your primary weapon, if you have a target lock on the defender, you may add 1 critical result to your roll. If you do, you cannot spend target locks during this attack. |
Reinforced Deflectors | Ghost | 3 | Large ship only. | After you suffer 3 or more damage from an attack, recover 1 shield (up to your shield value). |
Electronic Baffle | Wave 8 | 1 | none | When you receive a stress token or an ion token, you may suffer 1 damage to discard that token. |
Collision Detector | Wave 9 | 0 | none | When performing a boost, barrel roll, or decloak, your ship and maneuver template can overlap obstacles. When rolling for obstacle damage, ignore all critical results. |
Minefield Mapper | Wave 11 | 0 | none | During setup, after the "Place Forces" step, you may discard any number of your equipped Bomb upgrade cards. Place all corresponding bomb tokens in the play area beyond Range 3 of enemy ships. |
Trajectory Simulator | Wave 13 | 1 | none | You may launch bombs using the 5 Straight template instead of dropping them. You cannot launch bombs with the "ACTION:" header in this way. |
Thrust Corrector | Wave 14 | 1 | 4 or less Hull value. | When defending, if you have 3 or fewer stress tokens, you may receive 1 stress token to cancel all of your dice results. If you do, add 1 evade result to your roll. Your dice cannot be modified again during this attack.
You can equip this upgrade only if your hull value is "4" or lower. |
Targeting Scrambler | Wave 14 | 0 | Unique | At the start of the planning phase, you may receive a weapons disabled token to choose a ship at range 1-3 and assign it the "Scrambled" condition. |
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