Illicit is a category of Upgrades in X-Wing.
Ships that can equip an Illicit Upgrade are:
- Firespray-31 (Scum pilots only.)
- HWK-290 (Scum pilots only.)
- Z-95 Headhunter (Scum pilots only.)
- G-1A Starfighter
- Kihraxz Fighter
- StarViper (if equipped with Virago title)
- Jumpmaster 5000
- YT-1300 (if equipped with Smuggling Compartment modification)
- YT-2400 (if equipped with Smuggling Compartment modification)
- Sabine's TIE Fighter (if equipped with Sabine's Masterpiece title)
- Lancer-Class Pursuit Craft
- M12-L Kimogila Fighter
|Introduced in||Squad Points||Restrictions||Text|
|"Hot Shot" Blaster||Wave 6||3||none||ATTACK: Discard this card to attack 1 ship (even a ship outside your firing arc). 3 Dice, Range 1-2|
|Inertial Dampeners||Wave 6||1||none||
When you reveal your maneuver, you may discard this card to instead perform a white [Stop 0] maneuver. Then receive 1 stress token.
|Feedback Array||Wave 6||2||none||
During the Combat phase, instead of performing any attacks, you may receive 1 ion token and suffer 1 damage to choose 1 enemy ship at Range 1. That ship suffers 1 damage.
|Dead Man's Switch||Wave 6||2||none||
When you are destroyed, each ship at Range 1 suffers one damage.
At the start of the Combat phase, you may discard this card and receive 1 stress token. If you do, until the end of the round, when attacking or defending, you may change all of your focus results to hit or evade results.
|•Cloaking Device||Wave 8||2||Small ship only||
ACTION: Perform a free cloak action. At the end of each round, if you are cloaked, roll 1 attack die. On a focus result, discard this card, then decloak or discard your cloak token.
|Rigged Cargo Chute||Wave 9||1||Large ship only||
ACTION: Discard this card to drop one cargo token.
|Black Market Slicer Tools||Wave 9||1||none||
ACTION: Choose a stressed enemy ship at Range 1-2 and roll 1 attack die. On a hit or a critical hit result, remove 1 stress token and deal it 1 facedown Damage card.
|Burnout SLAM||Heroes of the Resistance||1||Large ship only.||
Your action bar gains the SLAM action icon. After you perform a SLAM action, discard this card.
|•EMP Device||Wave 10||2||none||
During the Combat phase, instead of performing any attacks, you may discard this card to assign 2 ion tokens to each ship at Range 1.
|Scavenger Crane||Wave 10||2||none||After a ship at Range 1-2 is destroyed, you may choose a discarded Torpedo, Missile, Bomb, Cannon, Turret or Modification Upgrade card that was equipped to your ship and flip it faceup. Then roll 1 attack die. On a blank result, discard Scavenger Crane.|
|Ion Discharger||Guns for Hire||2||none||After you receive an ion token, you may choose an enemy ship at Range 1. If you do, remove the ion token. Then that ship may choose to receive 1 ion token. If it does, discard this card.|
|Contraband Cybernetics||Wave 12||1||none||When you become the active ship during the Activation phase, you may discard this card and receive 1 stress token. If you do, until the end of the round, you may perform actions and red maneuvers even while you are stressed.|
All items (15)