Talk:"Deathrain"/@comment-28354371-20160524002917/@comment-27221056-20160609094355

So I tried out your build, with some changes : EM, Connor Net, Proximity Mines, AC and Experimental Interface.

The ship dies fast, but my opponents were focusing on it, since those who knew what it could do, feared it, and those who were unfamiliar with it didn't want to get surprised.

In one tournament I added Whisper and Backstabber to the list. In the first game I underestimated Wampa and Palp and that was Whisper gone in two turns and game over. I'll never make that mistake again. In the second game against two bro bots, I was extremely lucky to have Deathrain take out an Aggressor singlehandedly by closing in, dropping a Connor Net, BR into range 1, roll a hit, hit, crit on unmodified defense dice. That was all the shields. In the following round, I cleared the Aggressor with 2 bank, dropped a Proxy mine and opponent rolls hit, hit, crit and the crit was a Direct Hit. Whisper could easily dispose of the last Aggressor after that. In the third game against Fat Han and Jake, I was lucky to get initiative, but an unfortunate maneuver with Whisper caused her to take a detour around some obstacles and even through one, losing a shield. Twice I was less than a millimeter from hitting Han with a Connor Net and in the end, Jake took fired a hit, crit at Whisper, the crit was Major Explosion, I rolled another hit and that was game over.

In two other games I had Kath Scarlett and an Academy Pilot as support. I was decimated by one u-boat and Bossk with crew, but I did fly horribly. I'm still not too good with the Firesprays. In the second game, Deathrain took out Soontir with a Connor Net followed by a Proxy Mine.

Verdict: Great against aces. If Deathrain moves first, you get most out of it, since the ace loses actions and it's easy to position yourself in a way, that offers you opportunity to drop a second mine. And for your other ships to figure out where that ace will be in the following round. With Experimental Interface you can really move fast across the board and you can still BR before the stress. But against large ships you'll have difficulties unless you bring some serious firepower as support.

So if you know you're up against a lot of aces, then it's a good, albeit expensive, option.