Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-27029853-20170503221330

Not only should it be really effective, but I'm kind of relishing the moment I get to boost out of arc of an enemy ship, outside of range 2 of a friendly ships, and then Autoblaster a TIE with a Lone Wolf reroll.

Miranda I feel doesn't really need Biggs protection quite as much. You may benefit from Captain Rex instead, freeing up 12 points in your squad. Jan should be able to survive a turn at least for Captain Rex to take effect, and it'd give Miranda a TLT, a 3 point crew, Advanced Slam, and a point leftover to spend elsewhere (maybe upgrading Concussions to Homing Missiles, gaining the ability to spend a Target lock on 6 dice is quite powerful). Squad Leader could also make Rex tankier since Rex could sit behind both an evade and a focus token, and Squad Leader can give Miranda a focus to really make her attack hit home. If you don't like Advanced Slam, you could spend some points on Thermal Detonators or give Rex a 2 point crew in Sabine's Masterpiece...Tactician can really annoy some people, Rey or Jyn Erso may help him defensively.