Talk:"Quickdraw"/@comment-190.219.37.175-20170827004910/@comment-454133-20170827015429

Wow. Probably a pretty good player flying it too, but yes, the TIE/sf is quite strong and Intensity probably upped its game a good deal. Thanks to PS 9 and the counterattack, Quickdraw is one mean ship. Intensity + Comm Relay gives it more control over the damage it takes, FCS offers a lock + focus each round, it's a really nice combo.

My advice (in case you face this again): To deal with Quickdraw you really need to focus-fire it down all at once, to minimize the number of counterattacks it gets. You want your whole team is focusing on it; if another ship needs to be taken out first, generally leave Quickdraw alone so you don't amplify its damage output (avoid being a cooperative opponent). Once it's time to attack QD, line up your whole team to fire at once and focus on stripping its shields in one go. Also look for the rare opportunities where its arcs aren't on anything (so you can make a consequence-free shot), or at least when only its rear arc is facing your team and not at range 1.

Good luck out there!