Mission G3a: Hot Pursuit

Plot Summary
"Commander the cruiser isn't responding."

"If it's who I expect he's asleep at the helm. Repeat the the code request."

"Hold on I'm getting a visual. Those escort ships-they aren't Imperials! Scramble all available fighters!  Don't let that cruiser slip out of our reach!"

The Rebels have one chance to escape Imperial space and deliver their newfound asset safely into Alliance hands.

Mission Setup
Rebel: Gozanti-class cruiser + 100 squad points. The Rebel player must field the wing leader. The Gozanti-class cruiser is equipped with all Upgrade cards on the roster sheet, excluding any "Imperial only" cards and the "Dockings Clamps" Upgrade card. The Gozanti-class cruiser and its equipped Upgrade cards cost no squad points, and the Rebel player cannot pay squad points to equip additional upgrade cards to the Gozanti-class cruiser.

Imperial: 100 squad points

The play area is 3' x 3'.

Place the eight maneuver tokens facedown in a pile near the play area.

The Imperial player places the six asteroid tokens in the play area, beyond Range 3 of the Rebel edge and beyond Range 1 of each other edge and each other asteroid.

The the Rebel player places his ships beyond Range 3 of the neutral edges and within Range 1-2 of the Rebel edge. The Gozanti-class cruiser may extend beyond Ranger 2 so long as it is deployed with its base touching the Rebel edge.

Then the Imperial places his ships within Range 1 of either neutral edge and winton Range 1-3 of the Imperial edge

Remove three shields from the Gozanti-class cruiser at the start of the mission.

The Rebel player has initiative.