Board Thread:General Discussion/@comment-30277232-20170604123921/@comment-31354887-20170622021634

In my experience bombs are a large ship's real bane, conner nets can force a large ship to fly very carefully, and big bombs that take up a lot of space can deny the Jumpmaster it's favorite left turns or force them to use up actions to barrel roll. Rebel bombers really make large ship live a rough life as they can focus solely on putting their bombs out in the most inconvinent places all while slinging damage at them with TLTs.

Once minefield mapper arrives I feel the time of Jumpmaster will come to a close.