Talk:Contraband Cybernetics/@comment-216.183.68.108-20171205025145/@comment-454133-20171221001143

Well... good for you? Sounds like your situation is quite personal, and doesn't tell you much about what other players will be doing. I was simply answering your concern about it not seeing much use in the wider world; if you're talking about yourself, that's an entirely different matter.

BTW I never said you build your squad around it. Thats... a wild exaggeration of what I'm explaining. It's a helpful card to have for a lot of ships for the way they want to play, and it lets them pull off a round of emergency response, or joust when the enemy would not normally expect a joust, etc. When you (generic "you", mind you; I'm not talking about you) have that flexibility even for a single round, it's quite powerful. I'd rather take stress to live than die, and I'd rather take stress and kill an opponent than sit helpless while he rips into an ally while outside of my arc or ability range.

It's a single-point card that gives you the ability to address such situations. If you never encounter those situations, then you and your opponents have a play style that has never pushed you to explore such contingencies, and that's fine.