Talk:XX-23 S-Thread Tracers/@comment-27239000-20151117203819/@comment-86.19.125.100-20160127154004

From the FAQ:

"Players may only measure range...at the following times:

+ When a ship becomes the active ship during the combat phase, the activeplayer can measure range from the active ship to any enemy ships beforedeclaring one as its target.

+ When a player declares a ship’s ability that requires another ship (or ships) to be at a certain range, the player trying to resolve the ability can measurerange from their ship to any valid ships before resolving the ability.

+ After declaring the intended target of a target lock action, the active player may measure range to the intended target, and only to the intended target."

So if there was a range limitation for locks with this card (and K4) there would be no legal way of proceeding and the game would 'crash' with this paradox. Ergo, acquiring a TL at > range 3 must be allowed as long as it isn't part of a Target Lock Action.