Talk:K-Wing Expansion Pack/@comment-47.133.105.136-20180808173249/@comment-454133-20180808180225

You are indeed pumping a ton of points into the ships. Horton will likely die quite quickly, but Miranda is uniquely qualified to do well. When you "castle" a large chunk of points into a ship like Miranda and then skirmish, you keep the enemy from scoring those points. Miranda can regen shields, SLAM away from danger, and frequently ping with TLT while being hard to hit. That said, Miranda played this way can be extremely frustrating for the opponent, especially in casual games (it's a tournament strategy). That'll be something to keep in mind. Instead, playing aggressively with Miranda might be a lot more fun for both sides.

If you have bomblets, consider giving those to her for the long game. Otherwise Thermal Detonators are pretty good for the problems they cause foes. I'd replace the Ion Pulse Missiles with Harpoons if able. With all those bombs, consider replacing Dash with Sabine; she will turn your bombs into terrifying threats.

I'd take the title off Horton. He needs to be able to fire sideways IMO, and the tiny bit of extra damage from the bonus primary shot isn't worth it.

Enjoy! Fat ships can be a fun risk-reward, and you have a lot more room to work with them in casual play.