Talk:Rage/@comment-31354887-20170408050444/@comment-454133-20170418185344

Also worth noting: effects that let you reroll without a target lock are very effective for attacks of opportunity. If the enemy you want to shoot gets out of range or out of arc, or an even better target presents itself (e.g. an injured x7 TIE Defender bumps and fails to get its tokens), you pseudo-wasted your lock on the ship you're not attacking (though you can keep it for later if you don't replace it).

If your target moves after you in the PS order, and was out of range of a lock during your activation, you fail to get that lock.

This is where Rage does much better than PTL. It grants you a focus and rerolls for cheap and against any target (no finicky lock required), and these days its heavy stress cost can be mitigated with an Inspiring Recruit.