Talk:Imperial Assault Carrier Expansion Pack/@comment-170.178.233.125-20170502175716/@comment-454133-20170504182534

Huge ship firing arcs are inherently tricky, because they're such bulky, ponderous ships and it's hard to keep faster-moving ships in arc. Plus weapons on one section can't fire from another section, for two-section ships like the Raider. In general, once enemy ships are behind a huge ship, it's got very limited options. Normally the huge ship takes opportunity shots at victims when it can, and spends its actions on support or restoration when it can't.

So it's extremely important to have an effective support fleet. You generally want to slow-roll the huge ship to keep targets in arc for as long as you can, and impede the path behind your fleet. Normally the rest of your fleet is the real hammer, and the huge ship supports them. Less so for the tantive and raider, which can dish out quite a lot of harm on their own and are made to sink a lot of points into, but more so for the rebel transport and gozanti.

For a transport/carrier, their main weapon is the ships they're transporting.