Talk:Maneuver/@comment-97.89.144.76-20180522000936/@comment-454133-20180522031731

One of the big challenges of x-wing is you cannot stay still: you're always zooming around at speed 1 or faster, often going past your target, forcing you to plan ahead on how to return next round for another pass. Think of the movies where TIEs are constantly zipping past the Millennium Falcon, then turning and zooming past for another volley. In combat mode, your engines don't simply turn off unless they're designed for it (e.g. various shuttles), and some ships that are designed to travel really fast have trouble traveling slow (e.g. TIE Fighters, TIE Strikers).

There's a couple of edge cases though. Hera Syndulla (Crew) on a U-Wing lets the U-Wing stay stationary indefinitely, as long as you're okay with never taking an action again because of the stress of the stop maneuver.

Captain Yorr (optionally with Inspiring Recruit) can sit behind another Lambda or especially Upsilon shuttle. The ship in front uses the Stationary maneuver, and Yorr absorbs the stress, then does a green maneuver to clear the stress, bumping into the ship and staying still. When I saw a player doing this, he also had a TIE Punisher with Bomblet Generator and Trajectory Simulator; it was a hilarious combo that made a frontal assault deadly, but it took all 100 points and the formation was easily outflanked from the side.

So other than very special edge cases like that, or the occasional stop maneuver on a shuttle, your ships will be moving all the time.