Talk:Autoblaster/@comment-86.145.165.212-20180911182428/@comment-454133-20180911200056

Ten Numb is so expensive and low in mobility that it's really tough to make the combo effective. Ten's ability to make sure one accidentally-rolled crit get through is cool sounding, but ultimately unnecessary because crits are so rare. Someone who's good at positioning and passive dice mods, e.g. Boba with Navigator + Expertise, is probably a better choice.

As LasseKaa said, Autoblasters are scary with Fearlessness, especially against ships with lots of arcs so it's harder for them to avoid a staring contest (e.g. TIE/sf). Ships with multiple arcs (like Boba) also have a great time because it's easier to force some ship somewhere into a staring contest. I've done Fearless Autoblasters on several Scyks (Tansariis with Autoblaster + Fearlessness + Heavy Scyk) in a joke fleet to fun effect, and had it used against me pretty well too.

Alternatively, VI for 10 or 11 PS so you can reposition last with a boost/roll will help you get into range 1.

Sunny Bounder is an entertaining Autoblaster user too. She has a 11 or 12-ish% chance of rolling max hits and adding a free hit, and I think that goes to 40% or so with a target lock.

BTW Autoblaster Turret + VI + Bomblets + Advanced Sensors is really brutal on Captain Nym, but the turret is kind of a different discussion.