Talk:Alpha-class Star Wing Expansion Pack/@comment-2601:902:8000:AD83:A4EF:C5DE:3570:603D-20170824225520/@comment-2601:902:8000:AD83:A4EF:C5DE:3570:603D-20170825162248

A lot of ships, especially early wave ships, actually stuck to a formula that didn't account for the actions bar, upgrade bar or maneuver dial at all.

(pilot skill + 2) + ((attack -2)8) + ((agility - 2)8) + ((hull -3)4.25) + ((shields)4.5) = ship point cost

The game broke away from this fairly early on, but ships like the B-wing (under priced) and YT-2400 and Head-Hunter (overpriced) are good examples of this change.

All ships cost 2 points, plus the pilot skill value. Special abilities for unique pilots are 1-3 points.

An increase or decrease in attack or agility value is an 8 point swing per.

Hull points are +/- 4.25 points.

Shields points are + 4.5 points.

So the 3 attack & 1 agility of a B-wing is equal to the 2 attack and 2 agility of the Xg-1. (using the formula above)

The difference in their 8 total hull and shield is a mere 0.25 points, due to shields being slightly more valuable. (if using the in lore shield values of B-wing at 125 and Xg-1 at 100)

There are few small ships that break away from the 25:1 shield to shield token ratio.

Even the B-wing adheres to this attempt to remain true to their lore:tabletop ratio. (125:5) Y-wing (75:3) A/X-wing (50:2) etc.

Speaking of the A-wing, it has a Lore Hull rating of 14 and shield rating of 50... exactly half of the Xg-1's 28 and 100.

Therefore, doubling the A-wing's 2 Hull and 2 Shields = 4 Hull and 4 Shields for the Xg-1.

Also, regardless of the point cost for the Xg-1, not having a cannon slot as standard for the ship makes no sense.

The star wing had two ion cannons as part of its standard loadout. We don't see Y-wings having to spend points on a title or modification card to allow it to have a turret.

I can understand reducing the gunboat's shield or hull value by 1 for balance purposes, but the SLAM action, reload action, lack of a stock cannon slot, and potentially bad maneuver dial are oversights.

I'm not an Imperial player, but I'd like to face the star wing in its full glory, rather than a late game hasty afterthought that falls short of doing justice for one of the best ships in the star wars universe.