Talk:Stay on Target/@comment-27666888-20161018130215/@comment-454133-20161023073725

I did a bit of searching in the FFG rules forums, and the answer to similar questions isn't totally consistent, but here's what I've learned.

If you have both Stay on Target and BB-8 and you reveal a green, they both trigger simultaneously and you can use both. Some people argued that you must then use BB-8 first, because BB-8 will fail to resolve if the maneuver becomes red. But you're fine if you BB-8 first, then Stay on Target.

From this I speculate that if this ARC also had a bomb (through Sabine), the bomb's ability would also trigger at the same time, and you could BB-8 to roll before laying the bomb, then Stay on Target or Navigate your way to safety from the blast.

As above your "revealed" maneuver color does in fact change when you Stay on Target or Navigate it to another color, so anything resolving after that resolves (and even triggers?) as though it's the new color. I'm not sure what happens with cards like BB-8 if you use navigator to change a red to a green, but I assume the new color then triggers BB-8. Maybe.

(also newest FAQ eliminates Nien Nunb or any other card modifying the stressed red -> white 2 straight into another color/bearing/speed).

So, there you are then. But those are forum answers, so... don't put TOO much weight on them when planning a tournament fleet, as they can of course be wrong (anything not in the FAQ or rulebook is dicey). Also it can be awfully hard to argue for hard-to-understand rules when you're fighting an opponent who doesn't want to believe you, and especially who five minutes ago thought he could spend a target lock to reroll his bomb dice (and argued vehemently on the point). :D   Even against opponents who are strong on rules, sometimes exploiting really awesome edge cases is not tenable on the table.