Talk:Kath Scarlet (S&V)/@comment-31642426-20180113063838/@comment-454133-20180114043650

I believe I've flown both on Scum Kath (my favorite Firespray pilot) and they were pretty wicked when I pulled them off. I'd say Outmaneuver does the most harm most often because it's so much easier to trigger... with two arcs you can often catch someone out of their arc, and sometimes it's in your rear for maximum pain. It also works well if you have some scrub ships to physically block the k-turn/etc of the enemy during a joust so they don't get flipped around, and/or a Spacetug buddy to ruin the enemy's life by launching it through obstacles so it fails to reposition properly when it activates. And it tends to melt aces, trivializing their agility.

Strongly, STRONGLY consider Engine Upgrade; it makes both options a whoooole lot more effective.

Fearlessness I've used (and seen used) on the Lancer too, since the mobile firing arc is pretty easy to position where you need it to trigger the Fearlessness condition. Might make a fun pair for Kathy.