Talk:Synced Turret/@comment-29461750-20170329155638/@comment-454133-20170329181610

Unhinged Astromech may be a good touch for making Drea more mobile and stress-recoverable, though R4 is also good. I agree that R4-B11 is probably too much stress for what you want to do.

Ideally, Drea will ion more than one ship and make them easier victims for your team. Ion torps excel at this, and you may get more effect out of that than trying to line up a synced turret shot. IMO I'd say TLT would be a better turret choice for Drea and pairs well with the torpedoes, even though it's pricey. Add Unhinged Astromech and use the torps to set up the enemy for good shots, while Drea continually flies fast to avoid arcs and act as a difficult target, and nibbles at enemy HP.

Alternatively, use the synced turret but don't necessarily try to line up a staring contest; it's a good turret for covering closer-range foes, when you don't have a good torpedo shot lined up. If you can get behind the enemy or at their sides, then ion them, you have a nicely lined up victim for either your turret or another torpedo blast (and you stay out of arc).