Talk:Fearlessness/@comment-59.6.149.66-20161210012000/@comment-454133-20161210071035

Let me ask you this: Have you actually flown squadrons with fearlessness and tried it out in practice (as the player using fearlessness)? If not, then you're arguing philosophy against the actual table experience of the people here. Proxy the card in a fleet against a player who knows what they're doing and what you have equipped, then report back here.

Fearlessness is fun, but it's a huge gamble. Yes it's cheap, but it's a struggle to get enough use out of it because your opponent knows what it's going to try to do, and they can play maneuver tricks all day (cause you to ram, or leave you stuck at range 2, etc). You have to really be clever to consistently trap an uncooperative opponent into a staring match without getting blown out of the sky first.

It's why Fenn Rau is not auto-winning his matches. His play style takes a lot of skill (or a really green opponent) to pull off perfectly. Get the spacing or timing wrong and you're quite vulnerable. He does best with Manroo supporting him, because to hand him focus and lock tokens. I'm actually recommending this -- please, fly Fenn + Fearlessness alongside Manaroo against a competent opponent, then report back. I don't think it's as auto-pilot easy as you're imagining; 1 point for fearlessness is about right.