Talk:Errata / FAQ/@comment-195.124.114.36-20170320130238/@comment-454133-20170320160628

1) Tractor beam moves only small ships, never large or huge.  Huge ships also don't naturally have an agility value higher than 0, so the agility reduction of tractor beam tokens will almost never matter.

2) So far as I know, there's no mechanism to "un-cripple" a huge ship during battle.  I assume that takes months of repairs, possibly spanning several Star Trek episodes.  ;)  Once that card flips over, it and all its upgrades cease to be, and they can no longer be affected (though the section still exists for collision purposes, it no longer takes damage from obstacles etc).

3) I'm... actually not sure, but I suspect so.  Depends on whether "you" in the card text ever refers to a specific section on huge ships, or to the whole ship (which would let you choose).  Someone else will have to answer this one.

4) Engine Booster is not an action.  So long as you have the energy, it can be combined with anything.  I'm not actually sure whether huge ships can boost though, so someone else will have to answer on Leebo.  Just keep in mind that ionizing yourself could be trouble if you have an energy-heavy build.