Talk:Blue Squadron Novice/@comment-138.163.0.42-20151001192824/@comment-71.59.160.238-20151003190157

The Defender has decent-ish stats but a bad dial...yeah, it has a white K-Turn but K-Turns are predictable. What hurts it the most are its terrible hard turns, both hard-1 and hard-2's being red is kind of a a raw deal, especially when its only native green maneuvers are straights. It also makes it more vulnerable to being stressed by other sources as well. The Twin Ion Engine mk.II upgrade helps with that some, but it's still ultimately a ship with decent stats saddled with some unfortunate restrictions on how it maneuvers. At 30 points for the lowest PS generic pilot it doesn't really fill much of a niche...it's way too expensive for a cheap blocker, and while it has nice stats it loses the benefits of ships like regular TIEs and Interceptors which is good, tight maneuverability. The named pilots have decent abilities but are even MORE expensive, taking up fully a third+ of your points just to have one, and that's before you even get into upgrades.