Talk:AP-5/@comment-37.9.184.181-20180124193400/@comment-454133-20180125035411

In these cases, I've found carefully reading the text on the card helps. Inspiring Recruit says:

"Once per round, when a friendly ship at Range 1-2 removes a stress token, it may remove 1 additional stress token."

Inspiring Recruit needs to be in range 1-2 of the ship doing the removing. AP-5's wording appears to indicate he is the ship removing the stress when he uses the ability, similar to Wingman. So if AP-5 is in range 1 - 2 of the Inspiring Recruit, he can remove 2 stress instead. Inspiring Recruit doesn't need to be in range of the ship losing stress, in this case.

If Inspiring Recruit is on AP-5 or the ship he coordinates, then you already know it's in range 1 - 2; otherwise you'll need to measure range from AP-5 to see if he's close enough to the inspiring recruit ship.