Talk:R2-F2/@comment-187.234.181.159-20160702231001/@comment-454133-20180405161331

It feels like you're not addressing the real the argument about Expose (which isn't just about averages over long periods of time), but I get that a more gambly approach can be more fun for players who like that risk-reward and the small chance of doing a lot of damage. Nothing wrong with that as long as you accept the trade-off.