Talk:Adaptability/@comment-454133-20160514053420

Here's a decent use for Adaptability: Put Esege, Garven and Jake all on the same pilot skill, so Garven can feed Jake a free boost or barrel roll after everyone else is already locked in position (and do it just before Jake's attack, instead of after it's too late to exploit).

1) Esege Tuketu (K-Wing) with Recon Specialist.

2) Garven Dreis (X-Wing) with R2-D6 and either Calculation or Expose.

3) Jake Farrel (A-Wing) with A-Wing Test Pilot, Adaptability -1, and either Calculation or Outmaneuver.

Fill with missiles etc as points and strategy allow.

Activation: K-Wing focuses. A-Wing evades/locks, or boosts for a better position. X-Wing locks or focuses, or Exposes if safe (one extra die helps with so many uses for eyes, plus any target lock from a previous turn).

Attacks: Garven shoots first, spending a focus token from the K-Wing (even if he rolled no eyes) and placing it on Jake,  who can then boost or barrel roll into a better position for free. Garven can also spend his lock to reroll blanks, to make sure he softens up the target. Jake can then   take his shot, hopefully from range 1. His eyes can be spent for crits and hits. Finally the K-Wing cleans up with the blaster turret at any angle (if he has focus tokens left).

Maybe worthwhile? You've got to stay close to the K-Wing and not get it blown away, but it could be workable.