Thread:Green Squadron/@comment-140.184.40.202-20171026175605/@comment-454133-20171026185533

The first two items any TIE Advanced wants are those that come with the Raider: the TIE/x1 title and Advanced Targeting Computer. Unfortunately the raider is a ~$100 ship and it's obscene that you have to buy that to get the fix to the TIE Advanced that makes it effective, so I strongly recommend you make an exception for these two cards and proxy them instead of wasting the money. This is one of those times where it's crazy not to proxy unless you're in a tournament.

The next thing that Vader loves is Engine Upgrade. First, Vader has a high PS (which you can push higher if needed using VI), meaning he usually activates last. This makes any repositioning ability very effective in his hands, and boost and barrel roll are great for him. Second, Vader can take two actions, so he could boost and barrel roll out of the enemy's arc, or boost and then focus, etc.

Third, Vader's ability to reposition into range 1 and then focus means he's very effective with Proton Rockets (aka Prockets), which hit like a truck. 5 dice and you get to keep the focus token when you fire, so you can change your focuses to hits. If you also happen to have a target lock (which Vader tends to have for his ATC), you'll usually get 4 or 5 hits/crits with this attack and it's terrifying. ^_^

Finally, your elite is pretty open. If you suspect you'll face other aces, VI is great for improving the chances that you'll go last (allowing you to reposition better). Juke can work well, as can an assortment of other options. If you don't need VI, you're pretty open on what you equip.