Talk:Mist Hunter Expansion Pack/@comment-29098428-20160716203215

Idea for a 100pts formation of 3 [or 2] of these ships-

3x Gand Findsmen /w Fire control systems, Wingman [start of combat phase take stress off friendly ship at range 1], Tactican, Inertia dampeners and 1 is the Misthunter with Hull upgrade. They fly as a formation and can constantly perform red manuevers because they take the stress off eachother at the start of each combat phase, and with Fire Control Systems you should never need to spend an action to target lock while dogfighting, focus and evade can be made up for by an increase to its manueveabitly due to it being able to just keep on spamming red, tactican to slow down the enemy and stop them from taking pesky actions [the tactican stacks with his stress], the inertia dampeners for a cheeky surprise and Misthunter can use his tractor beam to put things in range 1, pull them out of formation etc.

What do you think?