Talk:TIE/v1/@comment-454133-20160513034803/@comment-454133-20160514013204

Hmm... it occurs to me now that the 2 stress tokens from Experimental Interface + Daredevil will be extra hard to remove (so I'll miss out on actions every other turn, assuming I can even do the green maneuvers). I'll have to playtest it to see, but I suspect this design is a trap. I should have listened to Mr. Akbar.

Instead I could just use Push The Limit and get a bonus boost maneuver for only 1 stress token. It's not a full U-Turn, but it's pretty close, and it works well as a follow up to Lock+Evade (and has the versatility to do a different maneuver like barrel roll or focus). That could possibly be done every turn in the right circumstances, whereas Experimental+Daredevil can't.