Talk:Imperial Assault Carrier Expansion Pack/@comment-454133-20170307230307/@comment-27029853-20170308235708

Two notes on epic play.

I feel like the donut hole doesn't matter quite so much, since frequently ships will be at range 2-3 at least. On the other hand, if you have no shots because the enemy's at range 3, it sucks.

Secondly, because there's so many guns being fired in epic, I tend to find that the high agility targets aren't the worst to deal with.