Talk:Initiative/@comment-91.96.111.161-20171225184400/@comment-90.153.50.210-20171227232732

It sure did, thanks for the explanation. I was indeed under the impression that having initiative was always good, but the match after which I posted my comment above drove home the point that it's not. We played a second match with identical fleets, this time he got initiative, and I could proceed to fly my Soontir as I was used to. And it worked well, with me ultimately winning despite mediocre luck with my dices.

I also wasn't aware of the Simultaneous Attack Rule, so thanks for the heads up. I was confused initially because I thought this made the ability of "Fel's Wrath" obsolete, but he stays alive until the end of the Combat phase, regardless of pilot skill differences to the attacker, is that correct?