Talk:Linked Battery/@comment-27029853-20171021015405/@comment-27029853-20171109194338

Running that though, in the case your initial roll is one focus and 1 hit, rerolling the focus gives you an expected 2.125 hits whereas spending the focus gives a certain 2 hits.

You've got a 3/8 chance of raising that to 3 hits whereas you have a 2/8 chance of lowering that to 1 hit if you reroll though (and there's 1/8 chance of ending with a hit crit rather than 2 hits).

I guess unless I was certain of a kill on a low agility ship (or they have to rely on a naked green die) I'd probably always do the reroll knowing that.

When doing the calculations with the focus vs reroll I'll probably calculate which has the highest expected damage (I presume it's almost always the reroll), focus vs reroll, but that assumes you'll know in the situation what the answer is.

Another edgecase I may try calculating is Cluster Missiles, probably bad but worthwhile (and do so with and without guidance chips, also once per round).