Board Thread:Homebrew/@comment-31223609-20170206065827/@comment-454133-20170418201523

I like A3 and AC4.

Treating range 3 as 2 is a fun idea. Not as powerful as The Inquisitor, but it cuts out the range combat bonus and autothrusters, which could allow the T-65 to cut through some evasive ships. This could also be done as a pilot ability, though I like it as a title.

I would hesitate to give an X-Wing stealth or crew though. Thematically it could be a tough fit. You might do it through the Astromech slot if you're more loose on theme, so they have to use their astromech to gain stealth or add an additional crew seat. Still seems off though.

Not sure how I feel about adding system + tech slots either... that feels too much like the E-Wing and T-70's turf.