Talk:"Omega Leader"/@comment-31119284-20170222180801/@comment-454133-20170222191457

Check Phases for more info, but the simple order is this:

Omega Leader attacks


 * Attacker rolls attack dice


 * Defender modifies attack dice


 * Attacker modifies attack dice (OL can spend his lock here to reroll, disabling his ability for all following steps)


 * Defender rolls defense dice


 * Attacker modifies defense dice


 * Defender modifies defense dice (if OL has spent his lock, the defender can modify dice here)


 * Compare results, do damage, etc

If OL is defending, simply reverse the roles above.

These steps are sequential. If OM spends his lock to reroll his attack dice, then when the defender modifies his defense dice, he can spend tokens normally to improve their defense roll, and use dice modification abilities (e.g. Poe and Ten Numb). If OM has spent his lock when the other ship attacks him, they can spend their modify their attack normally. Worth noting that the defender cannot modify any dice, even yours, during the attack (e.g. Juke).

You should read the FAQ items on this page, as there's some interesting notes there. For example, if the locked enemy attacks OL with a Heavy Laser Cannon, they're not forced to modify their crits to hits because his ability blocks it. If OL spends his lock beforehand though, then they do have to modify crits to hits. It's one of the few times where it's potentially bad to have that lock, but it's definitely an edge case.