Talk:Twin Laser Turret/@comment-31354887-20170301085639/@comment-30277232-20170302234226

see dice page, we got a lot of information about statistics. rage is like a TL where a focus... is a focus. with 3 attack dices, TL=focus with 2 defence dice, evade>focus

i only use elusiveness on the first enemy shot, when i know that i can ckear it without having positionning troubles (ps 4, not a lot of green). because i can't evade i influence my oponent's dice the problem with your example that cost 3 point less is that you ARE going to rage every single turn, to have the defensive focus, so you are going to stick to your green every turn, making ezre pretty predictable. But you cost 3 point less for the same damage output. point taken