Talk:Optimized Prototype/@comment-50.110.169.239-20180331144508/@comment-172.77.245.205-20180406152311

I don't like it either, but I really have feeling its gna say that. Here are sniplets of thought process, may or may not make any sense.

1. It adds a +1 to shield value, and also has an odd restriction of ship with no more than 3 shield value. If the shields of the ship with the condition equipped are not a factor of function in some way, then why include at all? There must be correlation.

2. This condition allows for auto-hit attack damage (equivilant of) to shields. Other in game examples are far beyond the 5pnts cost of krennic, but also are direct to hull damage or standard dealt. Meaning this is a sort of new ground and must be regulated as such as to not "Biggs" up any future imp ships\pilots\upgrades while also allowing to perform as intended.

3. Don't get caught up on one aspect. Attack auto-hit to shield is cool, but this allows for much more. Tie interceptor soontir fel for example, the fallen king, can be reborn with 5hp (2shield .3hull) with autothrusters intact. Instead of being replaced by silencers durability and accuracy, the interceptor can reclaim its glory and fit into meta once again. What was will be again. 5pnts is bargain IMO.