Talk:Experimental Interface/@comment-24.78.12.133-20170829203756/@comment-454133-20170829210937

So, a ship has a crit with the action header, and it's stressed, right?

Let's look at a couple scenarios:

1) The ship performs a green maneuver, clears its stress, and performs the action on the crit.  Now it can EI to drop its bomb, and after that finishes, it gains a stress from EI.  R4-E1 didn't factor in because the ship wasn't stressed when dropping the bomb (and it can only drop one bomb per round, so any multibomb shenanigans are moot).  If the ship had started with two stress, it couldn't perform the action on the damage card in the first place.

2) The ship performs a white maneuver, so it's still stressed.  It can take one specific action thanks to R4-E1 though: drop the bomb.  After dropping the bomb, it discards R4 and clears the stress.  It's no longer stressed so it could presumably chain an action, but it cannot use EI to perform the action on the damage card, as EI only works for actions on Upgrade cards (damage cards don't count).

Likewise, PTL is only actions on your action bar. Both EI and PTL are carefully worded to exclude damage cards. But PTL would let you drop a bomb while stressed with the R4, discard R4 to clear the stress, and then perform an action on your bar, gaining a new stress token. EI would let you drop a bomb with R4, discard R4 to clear the stress, and then perform an action like Expert Handling or Rage.

There's one other item to note: Pattern Analyzer. Let's consider that in a scenario.

3) The ship starts unstressed, but performs a red maneuver.  PA lets it perform an action before gaining a stress, so it does the damage card action.  It then EIs a bomb.  When that's done, EI gives it a stress, and then the red maneuver gives it a stress.  R4-E1 did not come into play, unfortunately.

It would be nice to combine Hera Syndulla (Crew) or "Chopper" on the rebel scurrg with R4-E1, but Havoc takes that crew slot away.

So that's what I can see on the surface. A bit of digging might turn up some edge case, but I hope this helps you understand how things play out overall.

Happy gaming!