Talk:Punishing One Expansion Pack/@comment-32330744-20171030024547

My thought on this nerf to make it be "reasonable" is they should only choose between.

(1)remove both torpedoes but keep Astromech slot.

Or

(2)keep 1 torpedo slot and remove 1 Torp and Astomech.

Remove all of this would be too much IMO.

For (1) condition it might be great because all JM5K had no longer access to Torps. They have to rely on their primary attack + astromech assist. Sound good for my to play both casual and competitive.

(2)this might work well too but it's still can make 3 Contracted Scout torp platform for only 3 munition(instead of 6 with Extra Munitions) which still a bit powerful that the reason why they try to avoid it with this nerf.

So what do you guys think ? :3