Talk:Trajectory Simulator/@comment-85.89.169.44-20171211143749/@comment-454133-20171211190407

If the ship is that close, the bomb will fly past the ship. It's the endpoint of the bomb that matters, not its path to get there. You'll have to place a move template next to the ship to remember its location, lift it up, place down your template, and place the bomb (similar to how you proxy a ship's position when flying your ship past it).

Also Trajectory Simulator can only throw timed bombs, not touch-sensitive mines like Proximity Mine. So if you throw a bomb and it happens to land under a ship at its endpoint, it just sits there until the end of the activation phase. A seismic charge or bomblet doesn't explode on touch.