Talk:Keyan Farlander/@comment-84.45.51.90-20141027155013/@comment-454133-20160810160109

As the person above me suggested, PTL can be pretty good, so long as you can shed that stress. This is trouble for B-Wings because they really need their turns and k-turn to deal with enemies getting behind them or on their flank, so a green maneuver is tough to do at that moment. However, as long as you get a shot each turn, you can spend 1 stress token every turn, even if you have no focus results to modify on your dice. You get in trouble when your foe is behind you, and you can't afford to do a green maneuver, and you didn't get a shot last turn to spend your stress. That's a hard cycle to get out of unless you can eat an a round of attacking. PTL causes lots of ships this same grief though, and you just have to know your limits before pushing them.

I've posted this already in another comment, but since it's relevant:   Hera (crew) +  Fire Control System   works very well. You basically stop taking actions, and focus on maneuvering instead. You'll frequently have locks, and you can use red maneuvers as often as you need to stay unpredictable and outmaneuver your foe. This will likely produce more stress tokens than you need for attacks, and you can stop using actions entirely.