Talk:Scurrg H-6 Bomber Expansion Pack/@comment-69.77.213.86-20170330163512/@comment-27029853-20170330164309

Advanced Homing Missiles are typically regarded as one of the weaker pieces of ordnance, since you'll be lucky if you manage two damage.

If they're being used against a high health low agility ship, you're likely to hit, but you'll be lucky if you do 2 damage whereas other ordnance can manage larger damage spikes.

Against low health high agility ships, the other pieces of ordnance still have somewhat higher spike damage, but they also find it much easier to hit since they're frequently throwing 4 dice to the Advanced Homing Missiles 3.

The last weakness of the Advanced Homing Missiles is that they only work at range 2 whereas most other pieces of ordnance work at range 2 as well as range 1 or 3. How big of a weakness that is will depend on the ship's dial, and thus far we're not sure how good the Scurrg dial is, save that it has 3 speed red talon rolls and a 4 speed white straight.