Talk:Calculation/@comment-129.110.241.218-20150219193952/@comment-25999489-20150219212444

I would personally say that it is, hands down, calculation. Marksmanship can be a nice ability, but, like Third Charmer said, you cannot use marksmanship defensively. If you have calculation, you have a focus token defensively, and if you have more than one focus result you can still just convert them to hits. In situations where you only roll one crit, they are, offensively, identical abilities.

To recap. The only situation where marksmanship is better than calculation is when you are attacking and have more than one focus result (not a tremendously common situation). If you have one focus, or no focuses, calculation is at least as goodoffensively. Meanwhile, defensively, calculation is flat out better. Combine this with rebels synergy to gain more than one focus token (garven or kyle) and you have a ship that can convert multiple focuses into critical hits, putting calculation, yet again, ahead of marksmanship. About as much bang for your buck and keeps your ships alive longer, yay calculation!

(The exception is corran horn, because you would need around 9 {some exagerations included} focus tokens to get the same effect as marksmanship on him)