Board Thread:General Discussion/@comment-27029853-20170703223814/@comment-454133-20170709162454

True. Curse you and your... logic! :P

I am encouraged though by Guns for Hire. They're not just throwing ships away that don't perform. Real buffs do come out, and nerfs are keeping the meta from becoming a total mess that precludes nearly all options. I'm actually not sure what the top meta is right now, other than mindlink and jumpmasters. That's a testament to the effectiveness of the Great Nerf -- it fixed the meta so there's not 2 or 3 ships/fleets that dominate everything. Other fleets are viable now, and there's a lot of variety, at least at the places where I've been frequenting.

That said, IMO if a ship is going to be slightly overpowered, it could stand to be the game's namesake. X-Wings have top billing, so they should also have a top or near-top role in tournaments, IMO. That's the ship you want to gamble with. X-Wings and TIE Swarms kind of deserve the honor, given that they're the most iconic...

Though maybe Jumpmasters, x7, and other recent power explosions have FFG feeling gunshy. Better to leave X-Wings as underdogs people root for, than as hated, ridiculously overpowered win-machines. I remember the (IMO legit) hate poured on Paratanni, Dengaroo, and anything with an x7 TIE Defender before the nerf, and I'd like X-Wings to never become the game's villain like that.