Talk:Autoblaster/@comment-173.173.21.153-20140926020234/@comment-98.223.176.172-20141222203621

Third Charmer - That FAQ was incorrect. I have changed it to reflect FFG article.

''Though the Autoblaster can only fire at Range “1,” it prevents opponents from canceling hit results; only evade tokens can quell the fury of an Autoblaster barrage. Again, if your pilot happens to be Ten Numb, he’ll connect with every hit  and the first critical hit. The trick, of course, will be to get into Range “1” of an opponent on the same turn you can set up a successful attack, but as we saw in an earlier preview, the HWK-290 provides plenty of ways to coordinate your strikes.''