Talk:Os-1 Arsenal Loadout/@comment-2601:248:8003:3B0:A555:718B:CC4F:9B0C-20180303043627/@comment-454133-20180303061302

You would have two torpedo and two missile icons. This lets you equip, for example, Harpoon Missiles + Thread Tracers, or Unguided Rockets. Or Proton Torpedoes and Adv. Proton Torpedoes. Or you can leave the free slots empty, which is often a good idea -- you don't want to load a ship too heavy or it becomes a target. Besides, the Reload action removes the need to go heavy except for variety (e.g. proton and adv proton to cover all ranges, and still be able to fire when not at range 1).

Don't get too hung up on the subjective difference between "add" and "gain". That's not even a correct distinction/definition of the words (though perhaps you're used to a board game that used them as discreet technical terms for its purposes), and anyway FFG's wording is rarely so precise and reliable. ;)