Talk:Chewbacca (HOR)/@comment-27320320-20160906211149/@comment-454133-20160907051116

I like the Z-95 and TIE/sab swarms. These are relatively cheap ships that can do good damage (e.g. z95s loaded with cluster missiles), and when they eventually pop, they allow Chewie to take a turreted shot at any opportune target. One TIE/sab can even have a Deadman's Switch, though that can be tough to use well when you want to keep your ships clustered around Chewie. Though maybe it's not such a bad thing.

Another option is to give Chewie (or another boat) Sabine Wren (Crew) plus either a Seismic Charge, Thermal Detonator or Proton Bomb. Great way to damage a foe without using your action... And if a couple allies get caught in the blast that's fine, so long as they've served their purpose (gotten their missiles off, shaved off some shields, etc). Several might all pop at once and give you a spasm of shots on the target you just bombed (make sure you Marksmanship that turn). That could be a lot of damage poured on the enemy's decimator or jumpmaster.

Another option: You might put "Chopper" on a ship that benefits from actions while stressed (e.g. b-wing), use the ability as needed, and then kill yourself at an advantageous moment to trigger chewie. Though that's pushing the utility curve there.

I imagine Marksmanship and/or Recon Specialist are useful here, since you don't know when you're going to get that spare shot, and you want to be able to focus it and make it hit hard.

Actually, that said, either Marksmanship or Rage + "Chopper" on Chewie, surrounded by Z-95s and TIE/sabs, could make for one homicidal wookie. My comment above about Red Shirts dying to empower the main characters stands. :D