Board Thread:General Discussion/@comment-34465952-20180125161027

Hi all,

I am a complete X-Wing newbie, having only been playing for a few days but I love it.

It would be great to get some feedback about the two lists below. The idea is for me to use simple(ish) mechanics whilst being fairly sturdy and hard hitting.

Feel free to rip them apart if they are completely useless for any serious tournament/casual plays! I won't be offended being brand new to the game.

I don't want to use proxy cards and don't have all the expansions, I am limited to the core game (original) and a number of Scum expansions (being new I have still spent far too much money, it's addictive!).

List 1 - Nimble (94/100 pts)

Serissu (29) M3-A “Scyk” Interceptor (20), Attanni Mindlink (1), “Heavy Scyk” Interceptor (2), Pulsed Ray Shield (2), “Mangler” Cannon (4)

Tansarii Point Veteran (26) M3-A “Scyk” Interceptor (17), Attanni Mindlink (1), “Heavy Scyk” Interceptor (2), Pulsed Ray Shield (2), “Mangler” Cannon (4)

Fenn Rau (39) Protectorate Starfighter (28), Marksmanship (3), Proton Torpedoes (4), Concord Dawn Protector (1), Hull Upgrade (3)

List 2 - Sustain (99/100 pts)

Tansarii Point Veteran (26) M3-A “Scyk” Interceptor (17), Attanni Mindlink (1), “Heavy Scyk” Interceptor (2), Pulsed Ray Shield (2), “Mangler” Cannon (4)

Tansarii Point Veteran (26) M3-A “Scyk” Interceptor (17), Attanni Mindlink (1), “Heavy Scyk” Interceptor (2), Pulsed Ray Shield (2), “Mangler” Cannon (4)

Kath Scarlet (47) Firespray-31 (38), Expose (4), “Gonk” (2), Hull Upgrade (3)

Peace out! 