Talk:Snap Shot/@comment-33696112-20180816181444/@comment-454133-20180816184751

Bossk's ability does trigger and you could choose to use it, but you wouldn't want to. Snap Shot does allow him to cancel a crit result, but adding two hit results is dice modification, which Snap Shot bans. So all Bossk's ability could do is make the attack weaker if used.

FYI: There are rare abilities which count as a separate source of dice modification, like M9-G8 (which can offer a reroll of Snap Shot if it's not on the ship doing the Snap Shot) and Palpatine. They get around the "you" in "you cannot modify your attack dice" rule, which refers to the ship using Snap Shot (not ally ships). However, FFG has never been clear about what the rules are for distinguishing who is doing the modification, so many such effects are rules gray areas for Snap Shot, "Omega Leader", etc. Suffice it to say, it's an ugly flame war on the FFG forums on how to resolve these, and FFG has never been clear (and I think there are some counter-examples that make it messy, but I don't remember what they are). So much toxicity. O_o

IMO, First Edition isn't supported for long, so I recommend doing whatever works best with your group of friends. The easy solution is, if the ability comes from a different ship, it's a different source; this rule probably isn't fool-proof (FFG's rules & rulings can be pretty scattered), but it works pretty well. In a tournament, check with your TO. In a friends game, just work it out in advance so there's no misunderstandings.