Board Thread:General Discussion/@comment-31758291-20180504173926/@comment-454133-20180504185655

First Edition is great and I've had a lot of fun with it. And as said above, it'll be around for a while yet. However, at the competitive level it has a lot of deep problems that are not trivial to fix. For example, rebel regen and ships with massive amounts of health and damage mitigation, damage spike lists like Harpoon Missile fleets, many ships being completely non-viable because of how the meta has moved towards heavy damage and heavy health, and so on.

To fix these and other problems that have been on the concern list for a long time, FFG is opting to do a major rewrite of the rules that covers everything at once, and gives them breathing room to make more active fixes over the lifetime of the game.

I suspect the rules will actually be simpler now, not more complex. It's funny how adding more rules can actually result in a much simpler and easier to manage game. We'll have to see though.

I haven't played 2nd Edition yet, but I'm hopeful.