Talk:Feedback Array/@comment-25332048-20150203192429/@comment-25999489-20150204022932

It's not an action, it is an ability that is used at your pilot skill step during the combat phase. Because it is an ability (as opposed to an action or an attack) it will not have the same restrictions as actions or attacks will have. It will be able to be used in base contact, while stressed, against a target outside of your firing arc. Of course, the downsides are there, but losing a shield off of some scrub z95 to get the killing blow off on a phantom, or a wedge (or anything more expensive than 14 points, really) will seem well worth it indeed, even if you do become ionized. I personally think that this upgrade will be a great utility card to throw on a ship or two (or eight);  it may not be used every turn (or even every game) but you will force your opponent to react to the fact that you CAN use it to kill his favorite ship. Only time will tell, I suppose, but I'm pretty confident that feedback array will be a very dangerous upgrade.