Board Thread:Homebrew/@comment-31223609-20170206062436/@comment-454133-20171116214926

Nambura pretty heavily protects delicate ships with beefy ships or regenning ships (e.g. R2-D2 on an ARC). Or allows spreading damage out across many beefy ships. Think in terms of Fair Ship Rebels and how it worked by spreading damage out and preventing any of its ships from dying, so that it remained at maximum firepower while the enemy lost ships. Put these on a Decimator, Ghost (especially Kanan with Recon Specialist), Auzituck (especially Lowhhrick), etc and you've got a potent way to mitigate damage. May be too potent, IMO.

Nambura also allows swapping a crit on one ship for a normal hit on the other. Seems worth correcting, since that's extra powerful. Emily doen't work on critical damage (only "damage") and I'd avoid correcting that; if you plow through your ally's proximity mine you'll need to suffer some risk.