Talk:Advanced Targeting Computer/@comment-172.91.215.241-20150901064614

This card is broken (by that I mean 'too good that comes at very little cost/drawback'). I mean all you need is a target lock (easy) and at the cost of one point you can have an automatic critical hit added everytime you attack that ship at any range. And you can have up to four TIE Adv. ships with it. Let's talk about ways to counter it.

Generic cards: Expert Handling. Good to shake off that pesky target lock, but unfortunately it's really only effective if your PS is higher than the TIE Adv. pilot. Yeah, you do get stress afterwards (unless it's a ship that can already do barrel rolls), but at least you've already done your action and so has the TIE Adv. Sensor Jammer. I'm not too sure about this one, because it depends on when exactly the crit is added but maybe you can change that crit to a focus and even if they do have a focus token, at least it'll be a regular hit and not a crit.

Rebels: Wes Janson. Give him Veteran Instincts and have him attack the ship with the blue target lock to lose it before they can attack.

Imperial: Captain Kagi. Unfortunately all he can do is just have all the ships targeting him and stall while you try and take them out, which won't last too long with the shuttle's low agility.

Scum: Prince Xizor. Again, not so much a counter, but more of a stall. Just have the enemy shoot at him and let someone else take the extra hit until your friendly ship or the TIE Adv. are destroyed.

Not too many options, but of course there's still the basic tactics of stressing out their ships so they can't perform the target lock, or try to stay out of their arcs. Anyone have any ideas on how to counter this automatic-crit-dealer?