Talk:Suppressor/@comment-31011166-20170204055642/@comment-454133-20190311191303

Six points is not that much in Epic, and for an epic ship ability that disrupts the enemy team, this is excellent. Stripping the offensive or defensive dice modification from a ship each round, or stripping the lock needed to even fire Harpoon Missiles, can make a big difference in a fight. Every ship the enemy loses, every ship you don't lose, and every munition not fired can push your team's advantage and start to snowball things in your favor.