Board Thread:General Discussion/@comment-27029853-20161129155535/@comment-30286913-20161215191555

I agree with Wazat 100%. I too love the skill factor in flying X wing but the calculators always will figure out the "best" combos and exploit them. That being said,  I'm around long enough to remember Star Fleet Battles with the CONSTANT addenda needed to strengthen, nerf, and explain situations that playtesters miss. My solution and this is my 2 cents is to run a local tournament with pre made squads. You sign in and you get 3 small ships with a few points left to edit upgrades. Just imagine the fun of Luke, Biggs & Wedge against Vader, Fel, and .... whomever. just remember this is a business and new ships will constantly be added and old ones upgraded to meet current playability. Afew rules we use. every squad must include an X wing, or a Tie Advanced, - or - here are 2 ships...add what you will to get to 100 pts. - or everyone flies the same 3 ships and may the best tactical pilot win...provided the dice gods aren't too stingy. The point of any game is to have fun and too many want to make it a job.