Talk:Experimental Interface/@comment-86.0.248.25-20141206101004/@comment-25787218-20141206222705

What would you use this with? The only possible cards with the ACTION: header that Keyan can use are Elite Pilot Talents (EI being a modification could not used in conjunction with B-Wing/E2 [another modification] which could grant a crew member with the header).

If you're swinging for the fences, Expose might be good. A four dice shot at range one would probably punch a hard hole in whatever ship you're firing at. This is good unless they can fire back. The B-Wing is sturdy but it's no Decimator.

Squad Leader would work interestingly. Giving a friendly ship with PS<7 a free action is nice, but there are better EPTs to use.

Expert Handling would act as a psuedo-Push The Limit, just giving you a free barrel roll. The removal of a target lock is beneficial, considering most pilots will have already had their activation.

Daredevil is a dangerous gambit. Not only do you get two stress tokens all together, but the odds of rolling those attack dice badly just doesn't jive with me.

All things considered, Expert Handling is probably the best upgrade to use with Keyan and the Experimental Interface. But by no means would I consider this "dope".