Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-454133-20170420043859

I played the APT version of that same fleet today and had fun. I think all three of my opponents were a wee bit green so I didn't stress-test the fleet much, but it was still a very fun casual night and I got to see my fleet in action. APTs are definitely harder to pull off, but oh... when they land, they leave a crater. ^_^  I won all three games, and Nera's Jan-boosted APTs performed very well and really accelerated the doom of ships I wanted dead (one shot was 3 hits + 3 crits that all got through). I kept forgetting Intelligence Agent though... I'll have to work on that. It's really important to know whether to barrel roll with Nera. I'm still iffy on VI -- another elite might work better on Nera...?

I really like the squad synergy that Jan offers with Squad Leader + Moldy Crow, and I want to thank Dragoon again for suggesting it! It's turned out to be a really nice design.

And oh, how important Biggs has been in the fleet. He makes it so much more effective than it could be if enemies were able to focus-fire Jan or especially Nera to death.

The opposing fleet that interested me most today was Captain Oicunn with Daredevil and the usual additions plus Mara Jade, but also BoShek, which I think is a really good addition. Captain Yorr flew behind Oicunn to suck up stress, and carried an Inspiring Recruit and Rebel Captive. Definitly not a tournament level fleet (I've flown something similar, I know how tough it is to make it work), but it was a delight to see it in play and he seemed to have a lot of fun with it. Also Oicunn managed to ram Biggs and strip away both his shields, and forced a bump so Biggs didn't have the position or token he needed, and then Yorr's shot nearly finished him. I ended up flying Biggs off the map trying to k-turn, but if I hadn't, he'd be doomed anyway.

Also, I named my fleet "Biggs Problem?  Nera One We Jan't Solve!". Hopefully my friend who loves dumb jokes and puns will love it. I'm not sure anyone else does. ;)  Here's the full squad:

Nera Dantels with Fire-Control System, Advanced Proton Torpedoes, Extra Munitions, VI, Guidance Chips (37)

Jan Ors with Squad Leader, Twin Laser Turret, Intelligence Agent, Moldy Crow (37)

Biggs Darklighter with R4-D6, Integrated Astromech (26)

The Campaign Against Cancer tournament is coming up, and I need to decide which of these two variations to bring (or maybe a different fleet?). I'm leaning toward the APT version because it's more casual and silly.