Talk:A-Wing Expansion Pack/@comment-33419714-20171115013723/@comment-26662743-20171206162313

I am curious to know how they'll make the a wing more interesting. While it'll get a tech slot and likely the facing changing moves, that'll also come with point hikes. The a wing is in an odd position where you actually pay premium for missiles which makes missile a wings a tad expensive even with 2 elite skills allowing for deadeye (the natural low PS of generics also hurts this).

Yet with FP2, a premium a wing may be hard to swallow. At this point all new FP2 ships are either cheap (tie FO, updated scum scyk), support (phantom 2, quad jumper), have deceptive FP (ARC, tie SF), or rely on ordnance (alpha class).

The base TLJ A Wing is likely 20 points (new ships from the old tend to be around 3 more points that their old counterparts) so 18 with refit. But who knows, the addition of the tech slot, upgraded stats (the new ships got one more shield), and better dial on top of new Unique pilots may be just enough. Then again even the T70 x wing was not in the best of spots until its 2nd wave and some of the newer upgrade cards. An A Wing specific Barrel Roll card might be interesting so it can keep its mod slot for autothrusters.