Board Thread:Homebrew/@comment-31223609-20170206065827/@comment-30981439-20170422145939

Wazat wrote: I like the idea of a dual-side card that's got a cheap single-use side, and a expensive & durable side. Though the combined boost + focus may need balancing? 4p was just a guess and it may need balancing. I am thinking

Arguments for high(er) cost: 1) Engine Upgrade + Push the Limit (or Experimental Interface) is 7p 2) Its a 2-in-one upgrade using one "worthless" slot instead of two "precious" 2a) Only 4/10 named X-wing pilots have Elite (can get Push the Limit), and no generics can 2b) Engine Upgrade competes with other Modifications (Integrated Astromech) 3) "Overdrive" is just one action and could be used together with Push the Limit (to get 3 actions) 4) "Overdrive" is not a Focus action so if you somehow acquire a Focus action you can get two focus tokens the same round 5) "Overdrive" should not be the only sensible thing for the Torpedo slot 6) The price should be high enough to not be an auto-include.

Arguments for low(er) cost: 1) The T-70 gets Engine Upgrade (+ other things) for just 3p. 2) You can't Boost without getting stressed 3) You can't "push the limit" and get a Target Lock (or any other action that happens to be available) 4) Its a fix: it is supposed to make X-wing a little better than it is

Are you thinking about other ways to balance than setting the price to lower or higher than 4p?

Are you more worried about balance with the 4p version or the 1p version?

I like the "story" behind this "torpedo". It is something that feeds something extra to the engines causing power bursts. The pilot is required to Focus to control this extra speed but it also causes some overheat (stress). This something occupies the space usually used for torpedo tech. The 1-off-pack can be some pressurised tank. The compressor is more expensive, but can be used repeated time.