Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-27029853-20170608134254

That's cool regarding HOR Han.In my experience, he doesn't really jive with my playstyle or really pan out with my only game with him, nor have I ever played with him, so I've sorta forgotten about him. Nice to see that he is potent in the right hands.

I actually rather liked the Tractor Beam against Dengar during the Dengaroo days, since it meant Dengar's infinite focus from Overclocked R4 and Lone Wolf were much less potent onve you hit with the Tractor Beam. With all the large ships nowadays, I find Ion Cannon more useful, especially since small based ships still hate it (R2-D2 hates it, Miranda hates it maybe more than Tractor Beam, aces hate having the arc dodging hampered, etc).

I like flying Deathfire in formation with Backdraft and Vessery, actually keeping him toward the back since he likes the long range the most. It makes 1 banking everyone difficult, but that has not yet punished me. If he's targeted rather than the other two, that's not too bad since the other two combo into something much more dangerous (as it seems you figured out), and after the initial fray where you kinda get a furball, Deathfire's mines have a great chance of going off and wreaking havoc. Even in a furball with 5 other ships in the asteroids, you can usually find some kind of space so that you can maneuver and either hit with the clusters and focus before doing so or barrel roll into a better Cluster Mining spot. I tend to only lay them prematurely when he's taken some damage and an enemy is hot on his heels.

Dengar is a menace though, and in Dengar Fenn lists it's rather tricky to figure out which one to target first, especially since the two ships are at PS9 and therefore can have tricky movement and force you to change your plans substantially.