Board Thread:General Discussion/@comment-30277232-20170427151147/@comment-31760435-20170428025333

Riiiight, once again misread a card ability. But yea, I get what ya mean. Just in friendly stuff, I like this Imperial list because it's just something different. My lists original goal was to have Rexler do his job and crit fish with a wepaon that can't miss, and have the flankers swoop in and mop up anything that lived. But I totally know Interceptors are made of paper and everything in the current meta, and most everything in the game can rip them to shreds.

A lot of my builds, friendly or minor level tounry stuff is always odd and weird. I'd rather see what works than just have theories. One build for Scum was when the Shadow Caster first came out, it wasn't a good one, but It was The Caster and 3 Z-95. I can't remember the build, but it was a Tactor Beam based one with Guidance Chip/Cluster Missile equipped Binarye Pirates.

My builds aren't the best, but I got into the game from a friend gifting me the Scum and Villany box and a Slave I, so I'm always building my lists with that mindset, even though I know I shouldn't.