Board Thread:Homebrew/@comment-31223609-20170206065415/@comment-454133-20170213042945

Hmm... I get the idea, have them working as mercenaries. However, that means many of Scum's most unique and defining ships -- Lancer, Aggressor, Starviper, Kihraxz, Quadjumper, YV-666, G-1A, and Jumpmaster -- all stop being unique to Scum. That's kind of really bad for the faction's identity. Plus it creates an all new balancing nightmare with rebel and imperial ships, none of which were balanced to fly with scum's iconic, unique ships and pilots. It's a deep rabit hole, and probably not one we can solve just by making the 2 cards cost a lot. :(