Talk:TIE Phantom Expansion Pack/@comment-208.106.47.105-20161015004931/@comment-454133-20161015140441

Hrm... people love to target phantoms because they're so pricey and so delicate, and for good reason. A 39 point ship with only 4 HP and 2 AGL is so delicious, even while cloaked. However, it's worth a playtest to determine whether it can pour out enough damage to pay off despite all that. I like the idea of a non-cloaking or less frequently cloaking phantom, just to see if it's viable; it subverts the conventional wisdom that you must always equip Whisper with Advanced Cloaking Device, and may have some surprising utility. I say give it a shot.

You may want to use Veteran Instincts instead of Calculation, and always focus as your action. Shoot first and put your damage to use (killing the target if possible, maybe landing a crit too). More importantly you get to move last, barrel-rolling as necessary to avoid deathtraps and line up your own shots. Or maybe you could take Push The Limit so you can focus + barrel roll, do some reasonable arc-dodging against lower-PS targets and still hit hard.

Calculation is also less exciting when you have 4 or 5 dice, even with Recon Specialist; that elite slot is best spent on something else. If not VI or PTL, then maybe Outmaneuver or Lone Wolf. The same applies to Accuracy Corrector -- with 4+ dice you'll get a lot more work out of Fire Control System, IMO, or Advanced Sensors (can always Focus even if you're going to collide) or Sensor Jammer (to limit the enemy's action options, so they have to focus instead of reposition or they forfeit a hit).

Recon Specialist is nice for the extra attack and defense power. Other options are Navigator   (with high PS and possibly advanced sensors, you could arc dodge more effectively and line up devastating attacks),  Rebel Captive (not necessarily to deter attacks, but inhibit the attacker and limit their options), and Tactician (another way to inhibit an opponent, when they're not at the desired range 1). Honestly I'd go with Navigator if you want to be a PS9 arc dodger, or Recon Specialist otherwise (I don't know that the stress options will help enough). If you had another hull point or two, I'd consider a crazy choice like Ysanne Isard, but for a phantom I don't think that's ideal (your window of opportunity is only 1 HP).

Whisper + VI + Navigator + FCS = 38 points. Maybe include Twin Ion Engine Mk. II for a little more stress removal (especially with PTL) or, if you're willing to splurge, Engine Upgrade to close the distance and line up doom shots.

You'll also need to think about who to take along with the phantom. Maybe a decimator, or tie shuttle plus 1 or 2 interceptors. Try out some iterations and let us know how it goes!