Talk:Imperial Veterans Expansion Pack/@comment-137.45.145.223-20160706210600/@comment-454133-20160707031027

That is... too much rage for one little me to address, and a lot of it I don't care about, but I do think one item you mentioned is greatly over-stated, in my experience.

Shields are not automatically better than defense dice, particularly on a higher-HP ship when the enemy focus-fires you. You're working with 2 HP less than a B-Wing, but you have a lot higher damage mitigation per attack. Not just your chances of mitigating 1 damage, but 2; this adds up over the course of 6 HP, particularly with a focus token (which you can easily have, thanks to the lack of red maneuvers). I use B-Wings a lot and they die fast when focus-fired by swarms of 2-dice attackers, while a Defender or other 3-defense ship has a good chance of mitigating a lot of that damage. And B-Wings are cripplingly easy to outmaneuver with arc-dodgers unless they're specifically built to cope, and even then they struggle. Even when predictable, defenders aren't necessarily trivial to simply outmaneuver. A b-wing with a stress token is *very* predictable.

The countess, for example, may be predictable, but she's also a very high threat even when the opponent knows what she'll probably do. This is an advantage you can use to force your opponent's hand, and start dicatating their maneuvers with greater accuracy, which opens windows for your other ships and the countess.

But that's enough for now. I don't get a lot of joy out of arguing these things out instead of playing, and I don't necessarily have strong feelings on the rest. I hope things work out.