Talk:Phantom/@comment-67.142.182.26-20151211152159/@comment-454133-20170517155814

TLT and Autoblaster Turret can each be devastating options with Phantom. The TLT pours out fairly consistent damage at long range, while the ghost uses its fast maneuvers to be a pain to consistently pursue. The Autoblaster with Accuracy Corrector is deadly for fragile+agile ships like TIEs, since it bypasses the only defense they have and deals a guaranteed 4 damage each round, if you get one in range. And any time you have them in arc, you can instead choose to fire 4 or 5 primary weapon dice at them. It's a fun ship, especially with good allies that either enhance or compliment the Ghost.