Board Thread:General Discussion/@comment-454133-20170312181428/@comment-27029853-20170322150700

So I must have missed this the first time around when I was sick.

x7 I think they went a step too far. Either a free action or no bumping, both together seem a bit harsh. Unless I'm planning on a TIE/D because it'll be synergistic with my squad, I think I'll be going with only Ryad or the Delta Squadron pilot.

Palpatine isn't too big of a nerf, skilled players will still get what they need out of him the vast majority of the time frankly. Palpatine was definitely done pre-emptively to stop the meta reverting back to Palp Aces once Paratanni and Dengaroo were hit.

Generally with support abilities, range 3 means a poor support ability, range 2 means an OK support ability, and range 1 means a great support ability. Manaroo's range is being made to move her into alignment with support abilities as good as hers, but it means that she'll probably be played only slightly more than the other range 1 pilots, but her advantage lies in how good the Jumpmaster is for its cost.

Zuckuss was to nerf Dengaroo, yes. The trouble however is that now the Hound's Tooth is going to struggle to use it, and the Hound's Tooth was hardly breaking the power curve with it, so it feels as if Zuckuss has lost his platforms as a result.