Thread:Wazat/@comment-32504879-20171108194217

Hi Wazat,

I was hoping I could borrow some of your time and precious advices here.

I'm actually thinking about a fun/casual list to play with some friends. It's based on a list I saw somewhere on the net :

Two Spice Runner (HWK-290) with TLT - 22 points each

Three Jakku Gunrunner (Quadjumper) with Spacetug Tractor Array and Pattern Analyzer (one swaps it for Primed Thruster to stay at 100) - so two at 19 points and one at 18 points

Looked fun but I'm not fond of the TLT (especially in casual games).

We got a few houserules with my buddies, among which a nice update for the HWK-290 giving him a 2 PTW instead of his shitty, awful and useless 1 front arc. That's what makes this list possible, please keep this in mind.

This gave me the idea of a list mostly designed to mess with the opponent's moves and, eventually, gun him down. I started with this :

Two Spice Runner (HWK-290) with Operation Specialist - 19 points each

Three Jakku Gunrunner (Quadjumper) with Spacetug Tractor Array, Pattern Analyzer and Intelligence Agent - 20 points each

Thus I have five ships with PS 1 and medium-poor stats, I know the moves of three enemy ships and I can use three of my ships to put this knowledge to good use, either by barrel rolling my ships into their way or by moving theirs in the wrong spot - I can also move my own ships further with the wonderful Spacetug Tractor Array -. Operation Specialists are here to boost my attacks a bit since I'll spend most of my actions moving things and not focusing

Do you have any advices on how I could improve it ? Not sure of the three Quadjumper, sounds a but too much maybe. That lets a small budget of 22 points if I let one down. Also, I put two Operation Specialists to keep at least one of them alive a little, do you think I should kick one of them by the airlock ?

Thank you for your time ! 