Talk:Wedge Antilles/@comment-25332048-20150401200155/@comment-25999489-20150407174032

It entirely depends on if you want to make Wedge great, or cheap? Naked Wedge is fine at 29 points. R2-D2 is fine, but you pay 4 points to let your opponent know that you are going to do green maneuvers (which, on X-Wings, are pretty terrible). It is ok, but you can get burned with it pretty badly at 33 points. My personal favorite, is R7-T1 on Wedge. His high pilot skill allows him to use the boost action to arc dodge, while using the target lock synergistically with his own pilot ability. For more points and more hurt, you can throw Experimental Interface on him to focus, then boost and target lock. As for pilot ability? Veteran Instincts makes for a decent guarantee that you can use Wedge's pilot skill to its greatest effect. Outmaneuver has been touted on Wedge quite a bit, but X-Wing's weaknesses tend to be predictability and a lack of maneverability so, in a very literal sense, the odds of Outmaneuvering your opponent for -2 agility are relatively low.