Talk:Biggs Darklighter/@comment-122.59.183.27-20161005055817/@comment-31011166-20170111082903

I still don't know if I'm sold on R4-D6. I prefer the idea of being able to regent shields with R2-D2. But I am definitely more open to it than I was before after a round I played tonight. I was flying Wedge with R2-D2 and he was at full health but he got blown away in one shot from Fenn's 6 dice attack (I rolled 2 dice and got nothing). If he had R4, that wouldn't have happened, but if didn't have R2, he might've died perhaps earlier.

Anyway, there's only so much you can do to Biggs alone, like stealth device, integrated astromech, etc. but all you have is one mod and one astromech. If you feel you need more defense buffs on Biggs, then you need to have support from other ships, like Kyle Kataran in a HWK with Jan Ors giving him an evade token each round. Garven can pass his focus token to Biggs after shooting. Or perhaps another ship with regen capabilities like R2-D2 with 'Draw their Fire' to take the crits off Biggs and recover from the damage. Or as mentioned above have him fly behind a large ship with tactical jammer to give him another green die. You could also use that large ship with Jyn and give several focus tokens to Biggs if it looks like he'll be getting shot at multiple times that round.

Those are some other ideas to help keep Biggs alive, (longer).