Talk:Kylo Ren (TIE Silencer)/@comment-31354887-20170919022926/@comment-454133-20170919053212

Actually the TIE Interceptor would still have a small but noteworthy role in the game, but for bombs, autoblasters, and their lack of a cost adjustment to keep pace with the rising power curve. These have made them impractical for the moment. I'm told B-Wings used to be terrors, but now they cost too much for what they do. Similar factors are working on the TIE Interceptor, and the Silencer directly addresses some of the meta- and cost-driven issues (mostly with more health, and supposedly a lower cost-to-benefit ratio).

The TIE Silencer doesn't replace or shame the TIE Interceptor the way the Protectorate Starfighter did the Kihraxz; its base cost is notably higher, and its dial may not be as good (we'll have to see; could be better). It's a lot harder to fit into a fleet as an ace, since it could easily cost 40 - 50 points. But as you said, it has excellent slots and it's built to not be trivialized by the odd bomb or autoblaster shot. It's a lot happier in today's meta than is the TIE Interceptor.

I really hope the interceptor gets a boost someday. This power creep is cruel to old ships. I suppose I kinda get why it's necessary in a game design perspective, but to older & more iconic ships have been suffering for it.