Talk:Captain Nym (Rebel)/@comment-2601:285:8000:412D:8043:EBC8:C9C6:A907-20170809224900

Do Rebel Captain Nym(30) with Havoc(0) Engine Upgrade(4) Advanced Sensors(3) "Genius"(0) Veteran Instincts(1) Ion Cannon Turret(5) Bomblet Generator(3) and Dash Rendar(36) with Outrider(5) Smuggling Compartment(0) Scavenger Crane(2) Veteran Instincts(1) "Mangler" Cannon(4) Sabine Wren(2) Cluster Mines(4). You fly Dash Rendar at range three from the action so if someone tries to attack Dash Rendar he gets the range bonus. If someone gets close to Dash Rendar you drop his cluster mines and he can still attack them with mangler. Then Rebel Captain Nym could boost or barrel roll to get the bomblet token in range of the enemy, perform an action so you don't loose it when bumping someone or performing a red maneuver. Or drop the bomb after his maneuver and boost out of its range. You have Sabine Wren on Dash Rendar so when the bomblet detonates you can do an extra damage each round. Then you attack with the Ion Cannon Turret to keep on dropping bomblet tokens on them. I wish there was a good way to put Heavy Laser Cannon(7) on Dash Rendar instead of "Mangler" Cannon But I could only spare two points changing out the two Veteran Instincts(1) for two Adaptability(0) but I could not take another point. You may get that point if you swap out Cluster Mines(4) for something cheaper like Proximity Mines(3) but I feel like that is a waste because You could maneuver to place the Cluster Mines where the enemy ship would be on two and going to maneuver over one of the two the next round. Rebel Captain Nym delays the one they would maneuver over the next round so you could get Sabine Wren on both. The choice is yours depending on how you fly and how good you are at predicting enemy maneuvers. Hope you enjoy!