Talk:Ghost Expansion Pack/@comment-94.36.188.143-20180206154654/@comment-454133-20180208171828

When I'll Show You The Dark Side resolves, it assigns its faceup damage card to the ship. If that crit performs some effect and turns facedown, it stays on the ship, just facedown. I'll Show You The Dark Side can only fetch crits from the damage deck. Even when your ghost dies and Blinded Pilot gets discarded, it goes to the discard pile not the deck. The only way to get it into the deck is to use up all the deck cards and have to reshuffle.

So as said above, you can only suffer Blinded Pilot twice in a game. Less if Blinded Pilot gets dealt as a facedown damage card. I've had games where the Kylo player excitedly searched the deck for Blinded Pilot and couldn't find it! He had to settle for something else that didn't work for his strategy.

Your ghost could probably use Engine Upgrade to position its arcs or range better. This will help you keep foes out of the TLT bubble (using Fenn's coordinate), and aim your 4- or 5-dice primary attacks at enemies that deserve it (e.g. Decimator).

However, even without a boost option there's a lot you can do. That Decimator cannot plan your every move -- he still has to guess a maneuver in the planning phase, and if you do something unexpected like turn in and force a bump, or turn in a direction that lands him in arc and he can't escape even with a boost, that will be trouble for him. You'll get better with time.