Talk:Autothrusters/@comment-213.74.214.24-20160222072157/@comment-212.121.145.5-20160222120254

I think it applies to a very rare case. It says if you attack with a turret, that you should measure the shortest distance first, so corner to corner, and use that range. If that is for example 2, then you check if the enemy is inside the firing arc. Now it COULD be, that the part of the ship that is inside the firing arc is at range 3 instead of 2. For a normal attack where you can only fire in your arc, that means that you will have range 3 on that attack instead of 2.

Bottom line, they wanted to make clear that you ahve to check both triggers individually, so check for range with shortest distance, then check if it's in firing arc. Do *NOT* check the shortest distance inside the firing arc.

But yea, this is a rare case that only occurs once in a blue moon.