Board Thread:General Discussion/@comment-27029853-20170703223814/@comment-454133-20170916050643

Xwingflyer wrote: I got this idea for a fleet with the new scum ships coming out

Torani Kulda: Opportunist, Harpoon Missiles, R5-P8, Enforcer, Guidence chips

Captain Jostero: Opportunist, Harpoon Missiles, Vaksai, Guidence chips

Palob Godalhi: Wingman, TLT, Tacticain

Has a total of 99 points. Thanks Sorry, almost forgot to respond to your post (it's been a long day).

I don't know that Opportunist is ideal on Torani, as he's what strips the tokens and not necessarily what exploits the tokenless ship (his attack is over by the time the enemy tokens are gone). However Jostero's Opportunist might work reasonably with Torani's help.

I like R5-P8 enabling Jostero, that's a neat idea. Harpoon missiles are also a solid trigger, and a strong deterrent against formation fliers like Biggs.

I was going to advise trying to fit Dace Bonearm with an Ion Cannon Turret into the fleet as a 2nd Jostero trigger, but I'm unsure Dace's timing will allow triggering Jostero (I think it actually happens during the attack). And Palob with Wingman isn't a bad way to clear the opportunist stress if Jostero fires during activation, and TLT is a decent way to round out the fleet. A bomb ship is another good rounding-out choice, and would help trigger Jostero too; so something to consider.

My best advice is, perhaps give Torani a different elite such as VI (so he moves last and shoots first, stripping tokens before the enemy can attack and spend them). He's likely to get more use from that than from Opportunist, and it's cheaper. The extra points could be spent giving Jostero an illicit or another modification, or to give Palob Pulsed Ray Shield so he can shed some damage while running away and pinging with his TLT.