Talk:R2-D6/@comment-132.177.197.98-20150915161502/@comment-25999489-20151205075805

It's not the astromech's EPT it's a card in a miniatures game. The astromech allows you to equip your pilot with an EPT, and that means that his effect is resolved when the card is equipped. The EPT would remain even after the condition which allows it to be equipped is removed, as it is already equipped.

Consider this:  Royal Guard TIE, and A-Wing Test Pilot are both cards that have Pilot Skill requirements. One allows TIE Interceptors to equip an extra modification, and the other allows A-Wings to equip an (in some cases extra) EPT. It would be silly to think that a pilot recieving a "Damaged Cockpit" faceup card would be forced to discard one of his modifications or EPTs simply because of recieving a critical hit. When the card was equipped, it was legal, and once the game starts, the rest is irrelevent.

The EPT should stay.