Talk:Protectorate Starfighter Expansion Pack/@comment-24.12.100.110-20161003221654/@comment-454133-20161003231809

In my experience, Autothrusters are excellent for this ship. They greatly improve your effectiveness against turrets that would otherwise be chewing you up as you tried to finish a target, and they make you very hard to hit at range 3. Combined with the ship's title, t his places your vulnerable points at range 2, and at range 1 when you're not facing the (non-turreted) enemy shooting at you; otherwise you're very well-defended.

I also combined it with Manaroo to donate focus tokens and locks. Together they proved very helpful in staying alive, especially since this ship is unshielded and rather delicate once it starts taking hits (and especially crits). At 4 hull and as a high-priority target, it relies on those agility rolls and free evade results to avoid or mitigate damage, and Stealth Device won't help past that first hit. Just don't run into bombs and you'll be fine.