Talk:Gunner/@comment-90.193.107.219-20170510210712

Was thinking about how one might change the rules on turret secondary & primary weapons a bit, especially with the prominence of Jumpasters etc.

Was thinking that the rules could be changed such that a ship with a 360 degree turret can only fire outside of it's primary fire arc if it has this crew card equipped, and not only that but this cards ability only triggers if the first shot which missed the target was fired out of the primary arc.

Other crew upgrade cards that could be included in "Turret Firing Crew" could be Luke Skywalker, Tail Gunner and maybe a few others. It does seem a bit of a stretch - and this is backed up by the films - to expect a pilot who's flying their ship in a fast paced dogfight to be able to focus their attention on anything other than flying and firing at targets to their front. In the films the only times that the turrets on the Millenium Falcon are used is when someone else is at the helm control.

Thoughts?