Talk:Imperial Veterans Expansion Pack/@comment-174.134.48.22-20160802054937

Through some miracle, I found myself with first place at a local store tournament flying trip defenders. Three Delta Squadron Pilots (PS 1, 30 points each) all with the TIE/D title, one with a Flechette Cannon (2 points) and two with an Ion Cannon (3 points) for a total of 98 points (not because I was trying to force the initiative but really, I have nothing else to put on them at that point). I tried flying them in a tight formation and kinda loose, I walked a few large ships (such as the Ghost) off the board, and most ships didn't survive a round of combat if I could fire with all three.

Pros:Upwards of six attacks every round of combat, three of which your opponent does not get a defense bonus at range three. The Defender deals a punch and is just as dodgy as a TIE Fighter, along with some decent durability. With two Ion Cannons and a Flechette Cannon, you can easily ionize a large base ship and action deny for the next round of combat. Seriously, that glorious white K-turn.

Cons: PS 1. Seriously, my only complaint is that the only reason you will lose is by getting PS killed. In the few games I have lost with them it has been due to them being killed before they have a chance to fire back. The pilot that they had the biggest issue with was Dash Rendar, but he is known for being extremely arc-dodgy anyway.

Taking pros and cons into consideration, overall I would say this is a pretty solid list, but I doubt you will find it in serious competition. Either way, I had a lot of fun flying it.