Talk:Optimized Prototype/@comment-2600:1002:B005:7981:4C2A:9DFE:FEDA:FDF6-20180425132633

Looking at the wording, I think this could be very good on a ship with gunner.

Say you roll 3 blank results. You spend 1 blank result to remove 1 shield from the defender. However, since there are still no hit results, the attack technically misses. Then you use gunner to attack again, this time against a ship with 1 less shield then before.

It would be 10 points to equip both of those, however, which might limit its practicality.