Talk:"Zeta Ace"/@comment-31119284-20170318172714/@comment-454133-20170318213953

I've noticed that a lot of cool abilities are deliberately middle-PS, to make them a bit trickier to use. Zeta Ace or Lieutenant Lorrir would be amazing at 8-9 or 1-2 PS, but they're put in the middle so that your opponent's fleet choice has a lot of influence on how effective they'll be at any given role. I've made my peace with it. :)