Talk:Carnor Jax/@comment-184.167.177.157-20160711050752/@comment-27221056-20160711064830

He must be at range one for his ability to kick in and ships that move before him, can easily dodge his dougnut, while higher PS ships can also barrel roll/boost away from him. It would require some clever blocking for it to work reliably, but then the enemy ships loses their actions and Carnor's ability is sorta redundant.