Talk:Hotshot Co-Pilot/@comment-454133-20161026144851

Sounds like a good upgrade for high-PS attackers or lower-PS defenders, even if their attack value is unimpressive. Forcibly use up the foe's tokens so your team can more easily crush them.

Maybe combine with Gunner? I've found the best strategy against gunner (especially a high-attack gunner) is to spend just enough tokens to take only 1 damage when you can, thus preventing a 2nd attack that could hit hard or apply a 2nd stress with Tactician etc. This crew takes that option away.