Board Thread:General Discussion/@comment-454133-20170312181428/@comment-27666888-20170313093736

To my eye, the nerfs seem pretty well targeted to cull the top meta from the last big tournament cycle: Palpshuttle, Tri-Defenders and Dengaroo.

I didn't expect Palpatine to get hit with the bat after so long, but in the end it might have been the only way to prevent the Imperial meta for each new wave being 'Palpshuttle + whatever new aces seem good.'

I don't know if the change to the Defenders will kill Triple Defenders altogether, but it's definitely nice that you can stop them with blocking, rather than just having to build to counter them.

Dengaroo needed a nerf, and the Zuckuss errata seems fair and balanced, but I think poor Manaroo copped it too hard. I've been flying her with two Confederate Starfighters to great effect, but I'm not sure if I'll still fly her after the FAQ takes effect.