Talk:Critical Hit Cards/@comment-90.209.222.215-20151102131946/@comment-454133-20160616212545

Is one a better choice over the other, or is it about even? I imagine someone could specifically pick a deck that harms his fleet the least, if he knew the ins & outs of both decks well enough. Seems low-yield though, so it probably doesn't matter.

I'd be more worried about someone secretly cheating by omitting certain cards from their deck, or replacing the worst crit cards with less harmful ones from a 2nd deck (e.g. in original deck, replace console fire with another copy of damaged cockpit). Unless the tournament provides its own decks, it'd be hard to enforce legal, untampered damage decks. You'd have to go through them with a fine-toothed comb. :D

In an official tournament they probably provide the damage decks to avoid just this issue, and anywhere else, I really feel extra sorry for someone who thinks it's necessary to cheat to win. What's the point of playing then? Bah, I'm overthinking things again. :)