Talk:Resistance Bomber Expansion Pack/@comment-29444965-20171111224948/@comment-454133-20171112020554

I don't know how much time I want to spend on someone who's acting this closed-minded and seemingly daring someone to disagree. But just in case I'm misreading what you're saying and you're actually open to having it explained:


 * There's a lot of concern in the community -- this ship is regarded as potentially overpowered... bomb-abusive the way Nym was before the nerf.  Its turret weapon isn't its main threat, but rather the 4 Proton Bombs it can carry for the price of 7 squad points.


 * And launch with a 5 straight.  It can launch maneuver bombs with a 5 straight.  We're still not certain whether launch means forward or backward (probably forward since it's a new term?), but in either case that's terrifying range for Proton Bombs.  I speculate you could give it Engine Upgrade and a lower-PS coordinate shuttle buddy and you could aim that rather well.


 * After all the nerfs bombs have taken lately to try to keep the game from falling apart into bombfests (which preclude lots of otherwise viable ships), we're not sure whether this ship will receive adjustments before release to match the spirit of those nerfs.  But if not it could be very dangerous to deal with... especially with the "Rattled" condition on Crimson Leader.  Its max PS of 7 and the lack of an elite will help limit it a bit though -- it's not quite like a PS10 Nym ramming himself into a crowd and dropping a bomblet with genius.


 * I wouldn't judge a ship by looks.  Some cool ships are terrible in this game (U-Wing), and some visually meek ships are amazing (scurrg, TLT y-wing).  Or if you mean at first glance its abilities are not impressive... consider the Jumpmaster & Scurrg.  Most people didn't realize just how strong they'd be.  We figured strong, but we were not prepared.  ;)