Talk:Imperial Assault Carrier Expansion Pack/@comment-454133-20170307230307

I need help from experienced players. Is this a good 200 point fleet? I've never built or flown an epic ship before.

Gozanti-Class Cruiser (69): Captain Needa (2), Operations Specialist (3), Homing Missiles (5), Ordnance Experts (5), Engine Booster (3), Docking Clamps (0), Suppressor (6), Ordnance Tubes (5)

Royal Guard Pilot (26) x 4: Crack Shot (1), Royal Guard TIE (0), Twin Ion Engine Mk. II (1), Autothrusters (2)

Scimitar Squadron Pilot (27): Extra Munitions (2), Plasma Torpedoes (3), Cluster Missiles (4), Lightweight Frame (2)

The missiles ignore evades, and acquiring the lock will strip a token too thanks to Suppressor.

I chose Engine Booster to help me get into position to ram ships, or get into the right range for my missile.

I'm considering switching Operations Specialist out for Weapons Engineer, to give me extra ordnance targets. Though I don't get to strip more tokens with Suppressor, it could let me strip an evade from one ship and target another with a homing missile (which ignores evades anyway). But Ops Spec is great for swarms. Which would be more valuable?

I'm flying with a buddy who also has a 200 point fleet, built around an Imperial Raider that might also have Ordnance Tubes. ^_^