Talk:General Rules/@comment-72.173.232.245-20170904230507/@comment-454133-20170905012845

Bombs are not considered an attack. Instead they behave more as a triggered effect, like obstacles, or an ability, like Black Market Slicer Tools. Using them doesn't stop you from attacking that round.

As a side note, another "attack that's not an attack" is Seismic Torpedo. It's not a secondary weapon, and it's not an attack to use it. Firing it doesn't trigger "when attacking" or "when defending" etc abilities, and later in the round when it's your turn for combat, you still get to do your normal attack. Bombs are the same deal: they're a way to deal damage without triggering any of the normal attack/defense effects or steps.

As a consequence, the enemy doesn't get to roll defense dice. Delicate, high-agility ships are in trouble if they run into one or more bombs (or have bombs dropped onto them). The popularity of bombs has been the bane of TIE Interceptors, for example.