Talk:TIE Phantom Expansion Pack/@comment-33234844-20171106153913/@comment-454133-20171106204718

At one time we were discussing RAC flanked by two Simga Squad Pilots with Lightweight Frame and Collision Detector. They might cloak at the start of the match for some reposition shenanigans at the start of real combat, but after that their role is to spread threat. They can do a lot of damage if ignored, but you make your peace with the fact that they can die quite quickly, and that's fine since they're 27 point glass cannons. Kind of like HLC Scyks but arguably more dangerous (e.g. if they're at range 1), but more expensive too. Use your tokens for attack/defense judiciously, don't bother cloaking unless you're doing a hit & run, and let RAC run rampant on anyone who focuses on killing the phantoms.

I tried it out once and had fun with it, but I have no idea if it has any competitive potential since I only gave it one shot during a casual night. I only have the one phantom, and I've been too distracted with other fleet ideas to borrow one and give it another shot.

I think that's the most seriously anyone has taken the generic phantoms. They're delicate points pinatas, and people like to try to kill them rapidly, so it's hard to field them effectively. They're perhaps a bit too pricey or fragile or low-ps (in some combination or other) for what they want to be.