Board Thread:General Discussion/@comment-27029853-20170703223814/@comment-27029853-20171027204840

Last night I played a three way match of 75 points each with Poe Dameron (PS8), BB-8, Primed Thrusters, Push the Limit, and Autothrusters with Snap Wexley with Push the Limit, R2 Astromech, Pattern Analyzer, and Autothrusters.

I came up against 3 Zeta Squadron Pilots and a Zeta Specialist with Special Ops Training, Fire Control System, and Lightweight Frame

and Fenn Rau with Marksmanship, Shield Upgrade, Concord Dawn Protector, and Proton Torpedoes with Kavil with TLT, Vectored Thrusters and something else.

This was kinda an introductory match to the guy flying the 4 Zetas, so we kept it simple with 3 asteroids. He wound up letting me and the other player bruise each other up, then when we disengaged just wrecked my X-Wings in the center of the map, then took out Kavil and swarmed Fenn.

Afterwards, I used Captain Yorr with Collision Detector and Emperor Palpatine

Whisper with Rebel Captive, Advanced Cloaking Device, Veteran Instincts, and Fire Control System

and Duchess with Adaptability, Adaptive Ailerons, and Lightweight Frame

In a regular match against Darth Vader with Guidance Chips, TIE/x1, Advanced Targeting Computer, Harpoon Missiles, and Veteran Instincts

Omega Leader with Juke and Comm Relay

and Deathrain with Bomblets, Long-Range Scanners, Seismic Torpedoes, Harpoon Missiles, and Extra Munitions

This game is foggier for me since I had a couple beers, but the first round had Vader waste his Harpoons on Whisper by rolling horribly, but Deathrain managed to put a single hit through where Whisper hurt Deathrain.

Deathrain disengaged and my ships pursued him. Duchess's ability was very helpful and choosing to not Adaptive Aileron where needed helped her evade several Bomblets. Rebel Captive was also great, enabling me to limit Vader's movement. Vader and Omega Leader got behind the Shuttle and started pounding it and Duchess and Whisper took Deathrain down. I got to pull off a Duchess koigran with Yorr in range to take the stress before Yorr went down, but Duchess rolled 3 hits naturally against Omega Leader who took a damage and chose not to spend her evade, but then then Whisper managed 2 hits and a crit naturally at range and Omega Leader whiffed, so she needed to spend her evade to potentially live...and she took a Direct Hit, killing her.

Afterwards I was able to keep Vader blocked (thanks to some predictable movement from Rebel Captive) and melted him with the help of some green dice whiffs.

I rather enjoyed Rebel Captive, and I have a nice custom one, so I think I may continue to use it in the future! Just need to remember it when it actually procs rather than after which my opponent was generous enough to allow when I remember in the activation phase (I found keeping track of Whisper's 5 procs difficult. Decloaking, Advanced Targeting Computer, Rebel Captive, Whisper's ability, and FCS were a bit difficult to all remember, although the pints probably didn't help). I may continue with the squad but with Pure Sabacc. I did feel the lack of offensive mods on Duchess, especially with Vader around I really evaded unless certain he wouldn't target Duchess.

Now today, I played the top 4 cut match of the Reddit Vassal League.

I used Backfire Messery against 3 Syndicate Thugs with Ion Cannon Turrets and Palob Godalhi with an Ion Turret, Crack Shot, and Operations Specialist.



We both started facing at each other with some obstacles in our path.

But we didn't really go at each other, he was trying to lure me into the asteroids whereas I didn't want to be in there for once.

I think this move defined the game however. were I in his shoes I would have continued forward and rounded the corner with everyone, however he koigraned, and still left him in a poor position because he had no Unhinged Astromech and had to split Palob off to deal with an asteroid.

Smelling blood, I rushed forward and managed to catch Palob in arc at range 2 of everyone while also staying out of arc and range of all the Y-Wings, and Palob even took a damage from the asteroid. Unfortunately, he had hot defense dice against Backdraft and Vessery had cold dice on the primary, so I failed to PS kill him and was going to be forced to use a Harpoon (and denied Deathfire the chance for a potshot at a Y). Fortunately his return shot missed and Deathfire then finished the job with a Harpoon. So first round of engagement I had killed Palob without having taken any damage!



I tried to keep him in arc regardless of whether he sped up or slowed down. I hammered into a Y, and because he tried to take cover behind the debris by going fast, he had no mods due to the stress and Palob's Opspec having died so still did not take any damage.

I swung in, knowing that despite going through debris I'd be getting plenty of mods. I wiped that poor Y-Wing out with an incredibly good roll from Backdraft, but this time the Ions managed to hit Backdraft and Deathfire.

His Y-Wings aren't exactly equipped to get out of the way though, so I kept hammering at them, managing to wipe another off the table. Deathfire got ioned again, which put him dangerously close to going off the table. if he got ioned again.

I managed to have enough space to barrel roll Deathfire so he'd still be on the table, even if he did a hard 3 while also being out of range of the Ion Cannon turret. The Y-Wing was down to one hull, but I had Deathfire barrel roll and drop a bomb set just to limit the Y's options in case it somehow did survive, but it proved unnecessary as Backdraft killed him, resulting in my first victory in a cut.

The list appears weaker than it currently is in the pre-nerf meta though, it can really make Nym sad while also hurting 2 ship lists by taking away all their options.