Talk:TIE Phantom Expansion Pack/@comment-31354887-20170805172717/@comment-454133-20170806000017

The problem is the phantom's a delicate ship that can die trivially to a bad roll or situation. You don't want to load it up with too much stuff, as it already has a big mark on its head. "Whisper" is usually close to 40-42 points, so you'd need 60 on the decimator.

But in the current meta, the decimator can be focus-fired out of existence pretty quickly too, despite its high health, because of no agility. Packing it with too many points can also be a trap. I generally see RAC around 50 points, occasionally 60.

40 + 60... At least on paper, that works reasonably well together, one ultra-delicate ship and one durable ship that benefits from not taking all the heat. Perhaps something like this:

"Whisper" with Recon Specialist, Fire-Control System , Veteran Instincts , Advanced Cloaking Device  (42)

Rear Admiral Chiraneau with Predator, Darth Vader , Systems Officer , Ysanne Isard (58)

Alternatively, I had fun with a decimator escourting two Sigma Squadron Pilots each with FCS + Lightweight Frame and optionally Intelligence Agent. Two really dangerous glass cannons with boosted survivability but low PS, and the durable & turreted decimator. You never worry about cloaking (except perhaps at the start of the match), and just treat them as 4-dice hunters & blockers. They work well together... I don't think it was particularly competitive, but it's fun seeing the enemy agonize over which is more terrifying: the scrubs pack'n heat, or the soaky Patrol Leader (or Oicunn). There's no room for anything on the decimator, but you don't need much to make a decimator scary. ^_^