Talk:Expertise/@comment-82.217.119.246-20180428004412/@comment-454133-20180428232357

Expertise has two factors that (well, arguably) balance its power: it costs 4 points (which is on the expensive end), and it is completely disabled by stress. Tactician, Rebel Captive, etc have grown in popularity as a way to respond to Expertise users.

In using or fighting Expertise, you'll also want to be aware of red maneuvers like K-Turns etc; this makes the ship a bit more easy to predict since the user may shy away from such maneuvers when they need to get damage in, or else they'll lose their edge for a turn or more. That said, as an Expertise user you can get away with more if you're willing to be more unpredictable.

I hope that helps!