Talk:Ion Cannon Battery/@comment-71.97.34.128-20160115054717/@comment-212.121.145.5-20160115070507

Probably a balancing issue I guess. As a huge ship can attack with all the secondary weapons, if this dished out 2 ion tokens you could potentially ionize 3 large ships per turn (given that you have the energy to attack with 3). Not sure if that is balanced still. Also you basically strip other huge ships of any energy that way because every ion token on a huge ship will reduce their energy income for the next turn by 1, so that'd be -6 every turn which is bascially "yea you'll never see energy ever again".

I think it's fine as it is, with a crit instead of a hit opposed to an Ion Cannon or Ion Cannon Turret.