Board Thread:Homebrew/@comment-31223609-20170206062436/@comment-92.40.141.154-20170214173803

Jun Sato

Rebel only, Huge ship only

In the activation phase, you may spend any amount of energy. For each energy spent, you may increase or decrease the difficulty of any friendly ship's maneover by 1.

Probably looking at 4+ squad points, although I'm a relatively inexperienced gamer so feel free to point out any ways this could be improved.