Talk:"Snap" Wexley/@comment-31011166-20180126164203/@comment-31011166-20180126213241

Well it is established that it’s all part of the Activation Phase, but since it’s layed out in the Rules Reference as two separate parts of the Activation Phase:

“ 1) Reveal Dial

2) Execute Maneuver a) Move Ship b) Check Pilot Stress c) Clean up

3) Perform Action”

One can understand there’d be a bit of confusion (not totally uncommon with FFG).

Since the Execution Maneuver is clearly a separate step within the Activation Phase, it would be reasonable that Snap’s ability would come into play BEFORE action right after the Maneuver. It would’ve been more clear if they just said something along the lines of:

“After performing this ship’s Action in the Activation Phase, if you’ve executed a maneuver speed 2, 3, or 4, if you are not touching a ship then you may perform a free boost or barrel roll action”

That would’ve reinforced the idea that it happens after the action, not the Maneuver.