Talk:TIE Advanced Expansion Pack/@comment-104.174.127.184-20170429145456

Darth Vader (29) with Tie x/1 (0), Advanced Targeting Computer (5-4=1), Juke (2), Stealth Device (3)

"Omega Ace" (20)

Colonel Jendon (26) with ST-321 (3), Engine Upgrade (4), Autoblaster (5), Rebel Captive (2), Weapons Engineer (3), Fire Control System (2)

Darth Vader flies around focusing and evading, becoming almost unhittable with the combination of 4 green dice, plus a focus/evade combo. On the offensive side, Juke will let him whack off one of his opponent's evades, really letting him rock his Advanced Targeting Computer. That focus can safely be used for defense because Colonel Jendon will be passing him and "Omega Ace" Target Locks, thanks to Weapons Engineer and FCS, and can even save his own action for an Engine Upgrade or red manuver. Except on rounds following Darth Vader killing someone, Colonel Jendon gets to keep one Target lock for himself, possibly with the addition of a focus token, making a nasty combo with Autoblaster. Meanwhile, none of your ships present easy targets as Darth Vader gets 4 Green Dice plus focus and evade tokens, making it a major challenge to scratch; Colonel Jendon has ten Shull (Shields+Hull) plus a Rebel Captive stressing anyone who dares attack. Even "Omega Ace", with her 3 agi isn't exactly an easy target, especially when you consider that anyone who seems to pay it too much attention will probably draw the ire of a target locked autoblaster.

tl;dr: Vader uses focus/evade to be unhittable, Jendon gives people target locks. 'Ace just flies around spitting crits.