Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-454133-20170504055458

I had fun with the Jan+Miranda fleet. Only got to play once though -- I spent some time teaching a new player, and it was time well spent. ^_^

I fought a TIE Punisher & TIE Bomber loaded with cluster mines, and Darth Vader. Miranda's missile hit like a truck on the first shot, and then hit moderately hard on the second one. First shot killed the TIE Bomber instantly, before it got to do anything. Pure savage. Second one off'd Darth Vader, who had just lost both shields to Jan's TLT. Biggs contributed damage too, particularly near the end, but I do feel his protection isn't as necessary, as you said, and Miranda could sure use a TLT.

I forgot how fun it is to fly a K-Wing, BTW. They're delightful ships!

I'll probably take your advice and adjust the fleet to use either Captian Rex or Ahsoka (who could be useful as a spare way to gift actions to Miranda, though I've found Jan is enough). Homing missile isn't a bad idea at all! Sounds crazy-brutal, actually, probably similar accuracy to the APT but with a lot more range. Thanks for the advice!

Since I'm kinda taking a tour of ridiculous 6-dice fleets, sometime soon I might fly Fenn with APTs and fearlessness, a bodyguard Old Teroch, and maybe something that can donate locks or focus tokens. But I also need to fly my Quadjumper and give it a try... maybe it'd make a good addition to that same fleet.

I've also heard fun things about Major Rhymer with APTs (and expose/opportunist?) and a buddy supporting with free locks/focus. I love these silly 5- & 6-dice hammer fleets. I doubt they're viable in tournaments, but for casual games it's so fun to deliver that catastrophic blow when they perform.