Talk:Damage/@comment-46.223.1.8-20150213124317/@comment-25999489-20150217235209

Basically, they are both saying the same thing. A direct hit, while face-up, counts for two damage. If that specific card were to be flipped facedown, it would count for 1 damage (since it is now a facedown damage card).

It's worth remembering that there is no "hull point loss" in X-Wing, you simply add damage to a ship until the damage exceeds it's hull value. There is no need to "recover" a hit point, because hit points aren't lost. Instead, things that flip face-up damage cards face-down make effects like Direct Hit apply one less damage to the hull total.

This makes it all sound tremendously overly complicated, so I'll try to simplify. If you have face-up damage cards, the printed effect will apply to your ship, if that card gets flipped facedown, the printed effect no longer applies to your ship. Direct Hit will become another anonymous damage card, and your ship will be slightly further from destruction than it was while it was still face-up.