Board Thread:General Discussion/@comment-206.57.227.121-20171129131107/@comment-31818858-20180101201200

There arent classes, per se, but I use a system of sorts... hope it helps!

Assualt - Assualt craft take the enemy head-on, trusting in thick armor and overwhelming firepower. Examples are the X-Wing, Tie Bomber, Firespray

Guardian - Usually a ship equipped with a Turret, a Guardian is any unit capable of 360 cover. They protect the formations rear. Examples are the Y-Wing, the Outrider, HWK 280

Interceptor - Agile and nimble, Interceptors weave throughout the battlefield, gaining the edge with superior positioning. Examples are the A-Wing, the Tie Interceptor, and the Star Viper

Support - Support craft bring special abilities and unique talents to tilt the odds in your favor. Often this is a specific pilot, but there are a handful of dedicated support craft. Examples are the Phantom 2, the Lambda Class Shuttle, and the Qaudjumper

Ive since learned that what I call Assualts are Jousters, Guardians are Turrets, and Interceptors are Arc Dodgers, but I like my names better :)

Obviously, very few ships fit neatly into just one role, and a LOT can change depending on just who is flying. A Y-Wing is a stright up Assualt craft if equipped with the fixed turret Title; without it, its an Assualt/Guardian Combo. Carnor Jax turns his Tie into a flying intridiction field. And dont even get me started on bombs...