Talk:Bomblet Generator/@comment-125.239.192.221-20170626041330/@comment-454133-20170626043142

Well, unlimited and unique. Unique and taking two slots each limit it quite a bit compared to all other bombs. 1 point for a 2-slot single-use bomblet might be interesting, but maybe too generous since a few ships (Andrasta or TLT K-Wing, for example) wouldn't mind equipping it for a measily point, and could put it to good use.

Ignoring the two slot cost, I'd guess it straddles the line between 1 and 2 points... maybe 1.75. A two-point Seismic Charge is very consistent; it doesn't have that 25% chance of 2 damage, nor 0 damage. They're quite close in results, but bomblets are a bit less reliable.

If a card doesn't fit securely in a point slot (e.g. between 1 and 2 points), then either something needs to be added or taken away to solidify its position. In this case, infinite uses makes it very desirable, and unique + 2 slots makes it balanced.