Talk:Wedge Antilles/@comment-99.114.245.89-20160129211015/@comment-71.97.34.128-20160129213214

I cannot see how you are getting a target lock and marksmanship action in one turn.

It would have to be

Turn 1: Target Lock action a Ship

Turn 2: Marksmanship action. Shoot at ship you target lock on turn 1 assuming said ship is still in your firing arc by then. Unless you have someone who gives free actions nearby but you didn't mention it.

And there is still no way to get 5 dice on a primary attack with this build. Target Locks don't add dice. I mean no offense but I suggest rereading the rule reference booklet.