Talk:Targeting Synchronizer/@comment-454133-20170322065036

For those wondering about whether this card can be used for things other than munitions, the new FAQ makes that clearer. The conversation has been swirling down the drain over what "game effect" means, and/or "instructs" etc... The FFG forum conversation was awful and pedantic and went nowhere, and FFG took their time responding. However, the new FAQ is nice and explicit:

Q: What are examples of game effects that instruct a player to spend a target lock?

A: The cost for a secondary weapon such as Proton Torpedoes, using pilot abilities like Lieutenant Colzet, or spending a target lock during the "Modify Attack Dice" step to reroll attack dice are all examples of spending a target lock. Removing a target lock or assigning a blue target lock token to another ship are not examples of spending a target lock.

Thanks FFG! Late is actually better than never, and now we have a clearer understanding of how this card can be used.