Talk:TIE Striker Expansion Pack/@comment-31119284-20170807181031/@comment-454133-20170807190937

Congrats on picking up a TIE Striker! They're very fun ships!

Lightweight Frame will help you against the majority of foes. It's a very good choice, and affordable for what it does.

Expose and Opportunist are kinda hard to put to good use and I normally don't recommend them, but I should say an extra attack die isn't redundant. Quite the opposite! More attack dice make you vastly more powerful, since it lets you overcome the damage reduction of your opponent's defenses. Instead of doing 0, 1 or 2 damage on a normal shot, you might deal 2, 3 or 4. You get a lot of bang for your buck. Unfortunately Expose and Opportunist are suboptimal for this goal.

Instead, if your fleet's other ships have evade on their action bar, you might consider Swarm Leader. Pure Sabacc normally rolls 4 - 5 dice while his ability is still active (depending on range), and Swarm Leader takes it to 6 - 7 dice. This overwhelms your foe's defenses rather violently when you line up a well-supported shot. I've one-shotted TIE Advanced, Fenn with Autothrusters, and A-Wings before. ^_^

It also puts a huge bounty on Sabacc though, and requires planning support and good positioning from your team. Maximizing his attack like this is not necessarily optimal, since a TIE Striker could be focus-fired to death fairly early (and Sabacc only needs 2 damage to lose his +1 dice). Sabacc's core advantage is he's scary right out of the box, so you can use him to force your opponent's hand. The opponent can either focus on Sabacc and let your team run rampant, or focus on something else and let Sabacc run rampant. Bad selection for him.

So Sabacc could do very well with just LWF + title + VI or Crack Shot, making him scary & effective, but also a tough choice.

What's the rest of your team look like?