Talk:IG-88D (Crew)/@comment-29715786-20160821184708/@comment-454133-20160822202713

Cool. So he has two chances to roll something solid (possibly wasting their tokens on the first try), and hit hard. It lessens the strategy of just cancelling enough hits so they get one hit in and have to chip you to death, instead of getting your 2nd attack. Even against opponents forcing a chip, Bossk will usually get 2 hits in, say, with a mangler cannon.

The YV-666's problem is maneuvering. Keeping the opponent in cannon range is tricky, because you can't use your secondary arc. Moralo Eval might be beneficial in that case.