Thread:Wazat/@comment-140.184.39.122-20171107220908/@comment-454133-20171107223637

If you have the original core and a separate x-wing faction, then you could fly:

Wedge with R2 Astromech  and Push The Limit

Luke with R2-D2 and Push The Limit

Horton with Ion Cannon Turret and R5 Astromech

Horton's turret lets him not worry as much about arc, and he's extra accurate with it at range 2. He should sometimes take primary weapon attacks at range 1, but his main role is ionizing foes to set up a killbox round for his buddies. Focus every round.

The X-Wings can lock + focus when they need to, but they shouldn't when they need to k-turn next round (manage your stress carefully). Luke has the potential to last a while if he's not focus-fired, and Wedge hits very hard.

This won't be a top-meta fleet and you're a new player, so just go in with the intention of having fun and it should be a good time.

I'd look at an imperial fleet too but I lack the time for now.