Talk:Initiative/@comment-91.96.111.161-20171225184400

I'm really confused right now. During the Activation phase, when there are ships with identical pilot skill, the player with initiative moves first? Why is that?

I've been playing around with Soontir Fel, and what I liked to do previously is to keep him behind the front line, and then initiate an attack with a straight 5. That had the advantage that all enemy ships activated before me, and since after activating my Soontir was still beyond range 3, they couldn't do target locks on him. Then I swooshed right in, did a target lock-evade-focus action combo (with Push the Limit and Targeting Computer), dealt some hits, and usually did a straight 4 or 5 to escape enemy arcs next round. Yesterday I was playing against Wedge Antilles for the first time, and because I had initiative I had to move before Wedge. He target locked me, shot Proton Torpedoes that hit, and everything went downhill from there.

So I'm unhappy with this rule. Can anyone explain to me why it works this way around? Since initiative is supposed to be good, why doesn't it make you activate last and shoot first when there's pilot skill parity?