Talk:Ion Cannon Turret/@comment-26821248-20150726022849/@comment-24.22.100.134-20150829064806

The game designers didn't make a mistake with ion weapons, they work how the designers intend them to work. Making ion weapons completely disable the ships they hit would be the dumbest, most abusive thing imaginable and it would inevitably take the game's meta in a direction of "high Pilot Skill ships with Ion Turrets in a furious bid to be the first to shut down the other person's ships and slowly nibble them to death while they remain unable to do anything but drift forward one and sit around doing nothing but hoping for the dice to go their way and allow them to actually play the game instead of sitting around while people use them for target practice." I do indeed see what I'm missing and it's a drastically worse game in every regard.

By all means, submit your proposal to FFG. I kind of hope they update the FAQ to explicitly spell out that ships that get ioned still get to attack like normal just to ensure that there's absolutely no confusion on the matter in the future.