Thread:Wazat/@comment-2001:410:A014:667:105B:80F9:34E:446B-20171201162732/@comment-454133-20171201170614

That would be too much. Compare with Flight-Assist Astromech, which is hopefully going to be a big help to X-Wings. It's only a boost or roll (actions which you can't do twice in a round, instead of a maneuver), and those actions don't work if you're stressed. They don't clear stress either (as a 2nd green maneuver would, e.g. you have 2 stress). Now consider combining that astromech with a double maneuver each round. That's crazy! You have to have Daredevil to pull that off otherwise, and we'd be giving it to X-Wings for free. ;)

In a more general sense, it's an amazing ability compared to its closest kin. The ability to perform multiple maneuvers is already present in the game in various (limited) forms, the most common of which is SLAM. A SLAM lets you perform a 2nd maneuver, but as your main action (never a free action), and only of the same speed as the first maneuver, and it gives you a weapons disabled token. And only a few ships can SLAM: two have it on their action bar, and a few Large ships can equip a one-time use Burnout SLAM. Despite these massive downsides and limitations, it's regarded as an extremely powerful ability, one which had to be recently nerfed (Advanced SLAM) because it was so strong.

Giving X-Wings a SLAM with none of the downsides would be insane. Against that kind of power, the Empire would have never stood a chance against the Rebellion. :D