Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-27029853-20170324162636

So I practiced Thane - Kanan, and it worked out pretty well.

My first matchup was against the Brobot list from a couple weeks ago that had IG-88B and IG-88C with Veteran Instincts, Heavy Laser Cannon, Fire Control System, and Autothrusters.

Thane was the one who was mostly targeted this match, but the trouble with Brobots is that they have difficulty staying on a target, so it gave Thane some time to get around an asteroid and regen shields. It also didn't help him that IG-88B's ability wasn't triggering frequently. I wasn't using Jyn too frequently since the Janning a focus into an evade was generally the best option, plus since Thane was the one being attacked his ability wasn't triggering as frequently. Kanan had to switch targets reasonably often to get the Brobot that was in arc at range 2 so Autothrusters wouldn't trigger, but he was putting in a lot of damage. Thane went down, but Kanan managed to carry through rather comfortably.

My second match was against the same opponent but with Chiraneau with Adaptability, Engine Upgrade, Gunner, and Rebel Captive with Whisper with Veteran Instincts, Agent Kallus, ACD, and FCS.

Getting away from Whisper unfortunately was a chore, who along with Chiraneau was managing to stick on Kanan much easier as Kanan took a pounding. Whisper was frequently cloaked and sitting on a focus token if not an evade, so wasn't a very appealing target. As a result I went after the Decimator mostly. Despite getting the Ghost stressed from Rebel Captive, it handled the stress quite well. The Decimator went down a turn before the Ghost, and from there Whisper dogged Thane and Thane was removed quickly. I conceded the game there so we could get in a game with someone else, Zeb wasn't likely to get a kill in.

My third match was against a list my opponent had saw and wanted to try out, albeit with his own touches. He had a Spice Runner with TLT and Inspiring Recruit, a Syndicate Thug with TLT, a Contracted Scout with Intimidation, and Palob Godalhi  with A Score To Settle. Palob decided he had a score to settle with Kanan. First round of engagement was Thane and the Contracted Scout taking pot shots at each other. Second engagement was critical however. Based on the distances and a debris, I moved Thane forward and managed to catch 3 ships with Jyn, however gave all the focus tokens to Kanan, Janning one of them. Kanan then bumped Thane, keeping him range 3 of Palob and Thane range two of Palob but tokenless. Kanan TLTed Palob while Palob took TLT shots at Thane, but Palob went down in flames from Thane and the Phnatom's End phase attack while TLTs still plinked away at Thane. I took down the Contracted Scout shortly afterwards while Thane also went down. After that the Ghost pursued the Thug and Spice Runner, taking the Spice Runner reasonably quickly while managing to stay range 1 of the Thug to secure victory.

The last match of the night was against Darth Vader with TIE/x1, ATC, Engine Upgrade, and A Score to Settle, Soontir Fel in a Royal Guard Interceptor with a Targeting Computer, Autothrusters, and PTL, and the Inquisitor with PTL, Autothrusters, and TIE/v1. The first engagement was Soontir at range 2 with a focus and evade out of arc of the Ghost, but he had poor luck and the TLT managed to hit Soontir twice after stripping the two tokens. I next got the Inquisitor within arc so took a primary shot at him, which stripped the tokens, and let the TLT do some damage on the Inquisitor. He was a little annoyed with his aces not avoiding much damage. He got Vader engaged (after a bait and switch moment at the start where Vader was the bait, slipped into range one grabbed a target lock, and then took a couple turns to reengage) but Vader didn't do well dodging the TLT. Up until this point, he'd been arc dodging Thane pretty well. The Ghost took two crits of damage however, one Damaged Engine making all hard turns red and the other Thrust Control Fire giving him a stress while he was pointed away. I forgot to lay a crit marker down though, so I did a hard two turn. I killed Darth with TLTs however, but then after executing another hard two I remembered the damaged engine and that Kanan should be off the board. At that point it was a full health Thane versus a half health Inquisitor. With the double arc and obstacle placement, I was well able to keep getting shots at him, but his tokening made it hard to get damage through. Finally I did manage to get a range one shot where I got 2 hits and a crit and he blanked out.

I'm quite happy with Thane/Kanan, I feel as if it suits my playstyle since I can keep Kanan and Biggs somewhat apart from each other while keeping the synergy up, and I got a pretty good opening setup for them.