Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-27029853-20170305195718

I'd consider Gyroscopic Targeting over the Shadowcaster title, makes it easier for Asajj to use her ability, but I understand you're trying to make things easier for the other two ships in your list.

It works well in the current meta of hitting things with lots and lots of dice. If you don't kill your opponent with Kad Solus, he'll likely still have a focus token for defense too.

So things were a little wonky yesterday. I started using my Soontir - Ryad - Palpshuttle list against two Red Squadron Veterans with Juke, Comm Relay, Integrated Targeting Astromech accompanied by Thane with R2-D2, Jan Ors, Vectored Thrusters, and the title. It's a rather creative list and one of his most effective lists he's made for the Arc thus far (he tends to prefer semi-wonky lists).

Kinda the same problem as the last couple matches though, I dislike mixing and matching arc dodgers and jousters, I dislike the approach in those scenarios. The way I set up, I kinda set up for Ryad to be in the front with Soontir trailing behind to keep him at range 3, Shuttle was not too far behind. For the most part, I was trying to get rid of Thane so that he couldn't use his ability and then charge up a more powerful shot, but it meant the Jukes were hurting. Once I got rid of Thane though (whose Artoo is always annoying in the late game), stripping the evade tokens would have a more permanent effect. Ryad Koigraned in behind (who had lost two shields), 2-hull Soontir was dodging arcs but getting the most attention, and the Lambda was in the thick of it and blocking (still had 2 shields), whereas one Red Vet had lost all their shields, Thane had taken two hull damage.

At this point the game was called though, since there was a young fellow (10-12?) who was looking to get into the game but only had a limited time. He hadn't yet played a game, so it was largely a teaching game, and he had just bought a U-Wing. We played a 40 point match, where I flew Night Beast and a Baron of the Empire with PTL, Autothrusters, and the title. Since I was trying to get the game to happen quickly, I didn't realize a lot of his upgrades weren't the most synergistic. Cassian's ability didn't come into play, Expertise and Recon Spec is kinda overkill, Bodhi Rook crew is useless. I felt a little bad, but he didn't seem to mind.

We also abstained from using any obstacles, so it was mostly just shooting and koigraning at each other. He got the Baron down to one hull, but the game ended where he rolled 0 evades on two rolls of three dice, taking 3 damage. He seemed to have enjoyed it though.

We had a three way battle afterwards, each person taking 75 points. My fleet was Corran Horn with Artoo, FCS, and PTL with Sabine in the Phantom with a TLT, PTL, and an Intel Agent. The other two fleets were Darth Vader and Juno Eclipse, both with Predator, TIE/x1 , Advanced Targeting Computer, and Prockets, Darth also had an Engine Upgrade and Asajj Ventress with Latts Razzi, PTL, and Inertial Dampeners with Palob with Dengar, Adaptability, TLT, and Moldy Crow. We used 6 debris. I was afraid of just about everything, 5 dice prockets, Asajj double stressing me, Palob stealing tokens.... The first few turns involved me running away, Imps chasing me, and Scum being slow to joining the battle due to debris placement. I k-turned at one point and then met Vader the next turn afterwards, Juno not quite being in the fray. Darth stripped Sabine's shields, but Corran's double tap and Sabine's TLT took out Darth. Over the past two games that guy's played against me, Darth has rolled 0 evades over 27 dice. The next turn saw Scum in the fray. Juno did no damage, Corran couldn't shoot, Asajj did one damage to Juno, and Sabine and Palob each did a TLT damage to each other. Knowing Sabine was probably done, I pushed with her to give her extra tokens, knowing one would be stolen by Palob. Juno had koigraned behind Palob and rolled 3/3 hits, with one crit added. Palob then blanked on his defensive roll, spent his stolen evade token from Sabine, and still drew a Direct Hit to get killed. Corran did nothing to Asajj at range 1, and Asajj then finished off Sabine. Corran then, despite having rolled 4/4 hits after modifying with a target lock, Asajj managed 4 evades with her two focus results converted, evade token spent, and Latts Razzied. At this point it was largely Juno and Corran allying to try to take down Asajj, who was still at full health, but Corran was doing Corran's hit and run while Juno was having difficulty re-engaging when she was getting stressed. It meant that Asajj was largely only ever engaging one at a time, which really helped her defensively. I did start to do lasting damage into her though. By the time she was down to 5 hull, Juno and Asajj then allied against Corran. Corran managed to tank for the most part and regen pretty well. The moment of truth came when Juno unloaded a Procket into Corran. She managed 5 hits after modifying....and Corran rolled two evades and a focus, allowing him to soak most of it once having spent his evade token. I had done a fair bit of damage into Juno and Asajj too, Asajj being down to 3 hull and Juno down to 2. I had a bit of misfortune however, when I got sandwiched and Corran failed to roll a single evade, going from full health to dead in one turn. After that Juno pursued Asajj quite aggressively, she went down to one hull but kept laying crits into Asajj and eventually won it.

So since I didn't play a full game, I still hope to play the Soontir-Ryad-Palpshuttle list as well as the other lists I had devised.

Also I was thinking, replacing Biggs in the Kanan Biggs list with Thane might work rather well.

Here's what I've come up with:

Kanan Jarrus with FCS, TLT, Jan Ors, Rey, and Ghost.

Thane Kyrell with Jyn Erso (to charge up Kanan, second arc might help her a lot), Artoo, and Alliance Overhaul

Zeb witht the Phantom and Chopper.

So the weakness is obviously that Zeb isn't as good in this version, not having a turret, but I feel that Thane can lay the hurt much more than Biggs if Kanan gets targeted, and if they choose to target Thane instead than Kanan's just gonna stay around longer and be happier. Unfortunately, I don't think R4-D6 will synergise with Thane's ability. Any thoughts on it?