Talk:Autothrusters/@comment-198.182.157.245-20150511163805/@comment-25332048-20150511171029

I'd be surprised. On the 4 ships that can actually take them - Starviper, TIE Interceptor, IG-2000 and A-Wing - having a simple 2 point upgrade that guarantees at least 1 evade from turret shots can change the game. For all his potency, Soontir Fel can only take 3 or 4 hits depending on upgrades, and rolling blanks against a Falcon or Decimator build to suffer even 1 hit could have been negated. And the K-Wing expansion will introduce range 2-3 turrets upgrades that can fire twice, which will be a game changer as you can now have a range 3 turret on the field for as little as 22 points.

Sure, they're still circumstantial upgrades when compared to stealth devices, but they're cheaper, persistent, and automatic. And on TIE Interceptors, you can take both!