Talk:Ordnance Tubes/@comment-92.230.27.215-20170319084045/@comment-454133-20170319153025

And huge ships cannot be granted free actions, so you really have to invest in that target lock action each round, especially if the ordnance is your only weapon. There's precious few ways for other ships to assist the huge ship in cheating that limit.

Really, all you have to do is play with Ordnance Tubes and you'll see it's not a silver bullet. It's an interesting and fun alternative, but far from overpowered. With the raider we had trouble justifying the investment, at least with the build we'd created (the missile we'd equipped never fired, as getting a foe in arc and having the lock and not needing our action for something else just never aligned properly). But it was very fun with the Gozanti and Ion Torpedoes, with an ally Captain Jonus carrying a Systems Officer occasionally granting locks (as long as you don't run him over, which is harder than it sounds because he has to stay at range 1).