Talk:Alpha-class Star Wing Expansion Pack/@comment-2601:902:8000:AD83:A4EF:C5DE:3570:603D-20170824225520

Not the most lore-accurate creation, but at least it's going to be in game. To be more true to the lore...

2 Attack (2 laser cannons)

2 Agility (great acceleration and slightly better maneuverability than the X-wing, but slower top speed)

4 Hull (better than the X-wing and double that of the A-wing)

4 Shield (double that of the X-wing and A-wing)

Maneuver Dial- should be the same as an X-wing, but Red 4 straight and Red 4 K-turn.

Actions- target lock and focus

Upgrade Bar- cannon, missile, and torpedo. (has the same pay load as a Y-wing/B-wing)

Missile Card that can count as either a torpedo or bomb upgrade icon. [Anti-ship loadout or something]

Ion Cannon (standard)

Tractor Beam

Concussion Missiles

Proton Torpedoes

Extra Munitions

Proton Bombs

Titles- A card that gives a second cannon, but with a limit, such as only being able to take a tractor beam. [1 point]

Modification- Flares/Chaff/Jammer- A card similar to countermeasures, but for small ships. [3 points]

Points- about 21-22 points (pilot skill 2)

The above makes the ship comparable to the B-wing in both stats and points. [22 for blue squadron pilot]

And let'ss not forget about the 3 2 4 4 [pilot skill 2] blue squadron pathfinder that's 23 points. (pivot wings in attack position)