Talk:Lowhhrick/@comment-454133-20170616061246/@comment-31354887-20170616070129

By the time this build is capable of being used Synced Turret will be out which could quickly shred 0 agility Kanan though the attacker would have to do some skillful flying to stay out of autoblaster range.

A turreted ship with a TLT could also stay on the edge, at range 3 of kanan or lowhhrick but keeping Biggs beyond that to make him a not qualifiable target. It'd be slow but they could chew up the ghost and the gunship's health while staying out of their arc.

The most apparent thing to me is the fact that Biggs will have to be in the middle to keep both Kanan and Lowhhrick in his bubble of protection, whatever side Kanan isn't on becomes the most vunerable especially if the enemy gets behind you, Lowhhrick will be forced to take the slow turn about if Biggs and Kanan pull a K-turn to face you, and if you don't they can easily prey on you without fear of return fire as it is not hard to keep yourself out of a mid PS pilot's autoturret range.

All and all it does seem like the easiest thing to do is just melt Biggs to begin with, even with IA he has less health than his wingmates, you either burn him or you take a good chunk of Lowh's hp with selflessness.