Board Thread:General Discussion/@comment-31354887-20170318040741/@comment-31119284-20170322021040

Alright I am back. I split Miranda into two smaller (Load wise) K-Wings.

I kept Hoff intact, as the ~60 K-Wing is what bothered me.

Here's the fleet:

ttp://xwing-builder.co.uk/view/678493/bomb-layers

Warden Squadron Pilot #2 is the regular pilot.

Warden Squadron Pilot #1 is a kind of experimental idea. You use Conner Net to Ion the enemy then move in with Autoblaster. You mentioned having Hera pile stress up to keep ionizing the foe, this could work well because you entrap their ship and then fly your k-wing up with autoblaster and blow em up. If you don't like this replace this guy with a duplicate of Warden Squadron pilot #2.

The low PS of the Warden squad pilots allow you to move you ships into the perfect position to cause the enemy to fly directly into all 3 cluster missile tokens, and then shoot them with the turret primary.

Bombardier on the K-Wings is a point filler that gives some more wiggle room with the bombs. I ran out of ideas for the last few points. Dropping Autoblaster will add another 2 points, maybe for initiative to garuntee those K-Wings go first so the can drop their bombs in the way.

This is what I would fly.