Talk:Sensor Jammer/@comment-25800985-20141212154437/@comment-25332048-20141212162948

I imagine it might be great on more agile ships against ships with low attack power. Say, you pop this on an E-Wing with it's 3 agility, against some basic TIEs. They can't roll more than 2 hits unless at range 1. You can then reduce that to 1 hit unless they spend their focus. You've got 3 die to defend against likely only 1 hit, and then you can counterattack as they now have no focus to defend with.

Just one option, though. Basically you're forcing an opponent to ALWAYS spend their focus to land all their hits, which can be a deadly tradeoff for low-hull ships with low pilot skills and high agility. There are more 'hit' results on attack die than there are 'evade' results on defense die, but equal focus results on both. You're more likely to score hits without focus, but less likely to evade without it.