Board Thread:General Discussion/@comment-27029853-20170703223814/@comment-27221056-20180629084904

I was really looking forward to Saw's Renegades because of the opportunity to fly 5(!) x-wings and they didn't disappoint.

First the list:

Rookie Pilot: Flight-Assist Astromech, Integrated Astromech, Renegade Refit and Servomoter S-Foils x5

So far I've played 8 games and won 7. It wasn't against heavy meta-lists, but in most cases the enemy pilots had a high PS than my rookies. I one game, Vader never got to shoot; I was behind after the first engagement and then he tried to outrun 3-4 x-wings. And with FAA that's nearly impossible. They really like getting behind the enemy, because they get full use of their astromech. They can maneuver just past an enemy ship and then barrel roll right in front of it, possibly blocking it or being right behind it.

They're hardy! After first engagement one rookie might be severely damaged, but usually that ship will block most of the enemy ships and they will have to switch targets, so damage is spread between my ships. And will have many options in the combat phase, as their FAA and barrel roll allow for easy fan formation, usually getting one or two rookies behind the enemy one or two on the flank and one or two in front of them. And so far most of the first combat was at range 3, which is a huge boon to the x-wings. The only issue is remembering to flip the s-foils but I'll get plenty of opportunities to practice.

If you have 5 x-wings, you should definitely try it out. I'm pretty sure this is going to be my Store Championships list, because it's fun to fly and really effective when flown well.