Talk:Ordnance Tubes/@comment-134.240.202.183-20160131180733/@comment-25498301-20160401053318

With Ordnace tubes you may treat any and or all of your Hardpoints as a missile or torpedo slot, so what I like to do, for a Cr-90 anyway, is to slap a Homing Missiles & Ion Pulse Missiles on the Front bit, and make sure you have a Weapons Engineer to get you the extra target lock.

The Reason that I choose those to Missiles is that they do not require you to spend your target lock, meaning you can keep it if you need a reroll or if you want to fire both missiles at the same target.

Like Bluesteel states it does reduce the effective range of a Huge, but makes it awesomely deadly at range 3 where you also get a shot from your primary, spending only 1 energy to boost that.

Another good synergi for this combo is Ordnance Experts, Gunnery Team and Han Solo (Crew), since they give you some better odds to put some damage out with the Ordnace.