Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-454133-20170311001207

Today's game is 120 points, and a fleet can have any two 2 factions. Each ship has to be individually valid (no rebel crew on empire ships, etc).

Dash Rendar (54): YT-2400 Freighter (36), Rage (1), Autoblaster (5), Kanan Jarrus (3), Outrider (5), Smuggling Compartment (0), Inertial Dampeners (1), Experimental Interface (3)

Jan Ors (37): HWK-290 (25), Adaptability (0), Twin Laser Turret (6), Inspiring Recruit (1), Moldy Crow (3), Vectored Thrusters (2)

Captain Jonus (28): TIE Bomber (22), TIE Shuttle (0), Adaptability (0), Lightweight Frame (2), Inspiring Recruit (1), Fleet Officer (3)

I figure I'll gamble a bit today. 54 points into a ship that cannot shoot at ranges 2-3 is dicey, but it's an agile ship and it'll be hilarious when it works.

Dash can move and then barrel roll into position, shedding stress with Kanan + Inspiring Recruit. Then he can Rage. If he's ever in a tough spot, he can slam on the brakes to avoid a bump. Jan adds a 4th die to his Autoblaster, which with rage + focus should tap enemies with moderate force.

Jan has TLT, a focus token storage tank, and vectored thrusters to roll out of range 1 of foes. She should be fine.

Finally, Jonus was fun last Wednesday so he felt like a natural to bring into the rebel fold. Nevermind any past atrocities... he can make my weapons reroll! Both TLT shots and any of Dash's un-raged Autoblaster shots will benefit from that, and even a raged Dash will get 1 bonus reroll through him (Jan's extra die). And Jonus brought along a friendly Fleet Officer and a spare Inspiring Recruit, for when Jan gets blown out of the sky. Ya know, I trust those guys. They're so friendly and attentive with the way they listen to everything anyone says, jot down notes, and speak quietly to each other when at our base. I've got a good feeling about this. We should bring the Empire along more often!

Everyone is PS 7 so they can move together effectively. I'm optimistic about the design, which means my ships are probably dice-doomed, but they could do alright. Wish me a non-firey death! :D