Board Thread:General Discussion/@comment-27029853-20170129150901/@comment-27221056-20170216103457

One of the regular TO's occasionnally holds a rookie tournament for less experienced players and the price support is crazy. Besides the Q1 Kit, there was acrylic cloaking tokens for top 4, shields for the wooden spoon, Hera alt art cards and custom-painted ships and some medals.

Anyways, I'm not exactly a rookie anymore as I'm usually placed in the top third at tournaments, but since only 12 rookies signed up for the event, the TO decided to hold a small side tournament for "ruffians". And we were just 6 players, but it was no laughing matter. Two of them was in top 8 at the latest regional and two of the others were veteran players. The last one is somewhat new and doesn't have that much experience, but not a bad player at all.

The meta is pretty strong in Copenhagen with most players flying top meta lists or variations thereoff or typically just a lot of big ships. And this was no different. Two Kana-Biggs and two Parattanni. The last list besides my own was Quickdraw with FCS, title and Expertise and possibly Weapons Guidance, standard OL and Juked Vessery with /x7 and TIE mk. II at 99 points. This one made it to top 8 in sunday's regional.

My own list is the final variation of Bossk-Ventress I've been flying for a while:

Bossk: A Score To Settle, "Mangler" Cannon, Homing Missiles, 4-LOM, Zuckuss, K4 Security Droid, Burn-Out SLAM and chips (50 points and 9 cards to keep track of)

Asajj Ventress: PTL, Latts Razzi, Burnout SLAM, Rigged Cargo Chute, title and Gyroscopic Targeting (49)

A Dept to Pay goes on the first ship I plan to take down, so the crits they might get won't go through to Bossk's hull. And then Bossk is just supposed to take down one ship and draw fire from Ventress, because everyone hates PartyBossk and he goes down fast and first. Then Ventress can tank up and clean up. Usually. I always lose point on this list, but I've only lost one game with it so far.

One Kanan was the deadly variation with FCS, TLT, title, Finn, Rey and Tactical Jammer with regular Zeb shuttle. Biggs had M9-G8 to support Kanan. And that was my first opponent.

A Debt to Pay on Biggs. He set up somewhat in the middle and I set up to the left. His list hits hard so I didn't want joust, but try to keep at range three and snipe Biggs. And he did turn left (my right) with both his ships and mine came up fast to the left. Then he moved in to the asteroid and debris fields I made a green maneuver with Bossk, TL'd Biggs and focused. Unfortunately Kanan was in range 2 and removed one die. I rolled 3 natural hits, which is actually the worst I can roll, since the I would like the focus for a crit. I forgot to 4-LOM his focus so he got one evade and Biggs was down to 2 hull. Ventress couldn't fire in this round. Kanan TLT'ed two shields of Bossk, so that was pretty lucky. But in the next engagement Biggs didn't get hit and Bossk lost a lot of HP and Ventress a shield to TLT. Then in the following round I killed Biggs, but Bossk didn't have a shot and died to five dice primary from Kanan. I could still have a shot at winning if it weren't for Ventress recieving a Damaged Cockpit. I managed to get half points from Kanan though.

0-1, 55-100

Next was the imperial list. We had played eachother last monday, but he made a lot of mistakes and I won without him getting any point. And my list was kind of a hard counter against his as Bossk can easily get Vessery down and Ventress locks down Quickdraw's Expertise. And in this match he had cold dice. And mine wasn't exactly chilled.

A Dept to Pay on Vessery. I deployed in the lower right and he in the upper left. He we both went straight in the first move and then I turned towards him and he banked and barrel rolled away. I was pretty confident that Bossk could get a free TL and arc on Vessery with a green 2 straight even if he did get an extra dice from a rock. Ventress flanked left. He chose to barrel roll instead of focus with Vessery in order to have a better position for the following round. OL flew into range 1 of Bossk and TL'd him. Bossk recieved som punishment from Quickdraw and OL and lost 4 shields. Then he shot missiles at Vessery. I rolled a crit, a focus and two banks and spent the TL for another blank and a hit. Which turned into 3 crits and a hit. Vessery rolled one evade which I promtly had him re-roll to a blank. Sadly one of the two crits wasn't a Direct Hit, so Vessery still lived. I debated whether or not to shoot at OL, since she had locked Bossk, but it was three red vs four greens and a en Evade token and since Vessery was down to one hull I shot at him. Two natural hits and a blank. He just needed to roll one evade and he would survive. He didn't Two focus though, so it was a critical decision t barrel roll instead.

Anyways, three turn from Ventress and the I thought I could be really clever and bank one with Bossk and have the corner of the base hit OL's base before the rock. I didn't see that I would thus easily pass. But my opponent was take off guard and bumbed Bossk qith Quickdraw, who recieved a stress from Ventress. No focus or Expertise shot on Ventress with no damage and he moved the TL to her. Then Ventress shot at Quickdraw, two damage and tractored him onto a rock, so he couldn't shoot back. We actually made a mistake here, as Quickdraw triggers in step 7 and the tractor beam in step 8. But he lost his last shield to the rock. Bossk then tried to escape by SLAMMING and i flew him onto rocks and whatnot and he couldn't shoot for four rounds. Ventress took another two hull from Quickdraw and then pursued OL who had now locked Ventress. OL was down to one hull from a Direct hit and due to a lucky roll from Ventress (2 hits and a crit natural) and unlucky greens from OL again with four dice, OL was out. Then he proceeded to fly Quickdraw off the board as it wouldn't stand a chance against a full Ventress.

1-1, 100-25

Last match was against the last Kanan-Biggs. He had Recon Specialist instead of Finn and R2-D2 on Biggs. Otherwise te same. It was the less experienced player and it showed. A Dept to Pay on Biggs. His variation is not one that should joust and I was fine with that as I could easily catch up with Biggs and snipe him. But he turned towards me into the asteroid field as I was turning around it on the opposite side of my deployment. He land Biggs on a rock and lost a shield and would have to fly over the rock again in the following turn, where he regained and lost another shield from a green maneuver. Then Bossk got a TL on Biggs and I rolled the optimal roll: 2 hits, focus and blank. Which with Biggs two focus results and no token meant the death of him. Ventress was then free to fire at Kanan at range two, so two shields off him. Bossk eventually went down to 3 hull with a Damaged Cockpit so I SLAM'ed away and had Ventress deal with Kanan. When he was at 5 hull and one stress and a Console Fire I expected him to bank left and moved my mobile arc accordingly. He didn't and went over a debris and deplyed the Phantom which blocked my 3 right turn. No action for Ventress, who also land on another debris, but I had a target lock from earlier and range 1. Two blanks and a focus wa re-rolled into two hits and a crit with Direct Hit to follow. Then we remembered the Console Fire which Killed Kanan. Then in the following round Ventress shot at range 2 at Zeb, who had arc on Bossk, two damage en tractor behind a rock to give Bossk some more defense. On hit was all he rolled and Bossk evaded with three dice. Then he fired back, 4-LOM'd the focus and killed Zeb.

2-1 100-25

It wasn't over yet, though. Another match was the two Parattannis, which could decide my position. One of them had 1 victories and if he won I would be the only one with 2-1, so I would make second. If the other guy won, we would be three with 2-1 and it would be down to MoV. I had no idea how well I had done compared to the others, so I hoped for a win by the first Parattanni. The 1-1 guy played a variant with Old Teroch and EMP Device on Manaroo and 1 point initiative bid for mirror matches. When I joined the audience, he fired the EMP Device which caused the other Manaroo to fly off the board. His Ventress and Manaroo was at 4 hull and the 2-1 guy's Fenn at 2 hull. It was his first three games with Parattanni, so he misinterpreted the tallon roll, thinking it worked like sloops, so he didn't get another range 1 shot at the wounded Ventress. In the following wound he moved his Fenn a bit two far straight to have two shots at Teroch. Time was up, so it was the last round. Fenn couldn't hit Old Teroch, but Teroch managed to get a crit through to Fenn, which was a Direct Hit. And that's how I won my first tournament. Since they didn't destroy eachother, they has a bad MoV compared to mine.

I got another a second Squad Tactics AA which I donated to the next rookie tournament, AA Ketsu Onyo, two acryllic Tractor Beams, an acryllic Seismic Charge (I already had two, so I offered it to the guy who lost Fenn to the Direct Hit, but he also had one, so number two got it instead) and a Winter 2015 kit medal (the one with Boba).

On to new lists now. I think I will try my hand at some imperial again and otherwise help train some of the guys going for the Open Systems tournaments in Europe. My next tournament is prbably Nationals in August.