Talk:"Chopper" (Astromech)/@comment-2601:147:8501:1F8F:ADDD:FC57:F5A1:A728-20171112154122/@comment-177.85.154.10-20171116155729

We need another FAQ for Chopper, then.

The article leaves this open to interpretation:

"The next crew member in the Phantom II Expansion Pack is the zero-cost Courier Droid whose ability might play into your plans for setup, but who is just as likely to be sacrificed by the new astromech version of "Chopper." For just a single squad point, "Chopper" introduces a limited measure of shield regeneration, allowing you to recover one shield for each other upgrade you ditch as an action. Given enough time, "Chopper" could provide pilots like Ezra Bridger with as many as four extra shields—and for just one squad point. Admittedly, doing so means loading Ezra with a zero-cost elite pilot talent like Adaptability or A Score to Settle, as well as a Courier Droid, a set of Guidance Chips , and the Phantom II Title.

But if you have the actions to spare, that's suddenly a ship with two attack, two agility, four hull, and FIVE shields—for eighteen squad points. And "Chopper" can lend a surprising measure of value to a number of other Rebel ships, as well, such as the E-wing and a Y-wing outfitted for bombing."

https://www.fantasyflightgames.com/en/news/2017/11/10/coordinate-your-attack/