Board Thread:General Discussion/@comment-67.84.232.200-20180219200730/@comment-454133-20180219211408

I'd say the Expose + Experimental Interface is a trap. Otherwise Rey's build is excellent. Give her VI or even Predator, Expertise , etc instead.

The reason is Expose almost never pays off, either for its squad point cost or for taking up your action. Even with Rey's reloads it's not as good as simply making sure you focus each turn and keep yourself unstressed. If you use Experimental Interface, it's quickly going to start interfering with what you want to do with the title + Kanan. If you find you need to do a K-Turn or Sloop, but you Experimentaled last round, then you can't.

I can kinda see Expert Handling being valuable on Rey on occasion despite the stress, but Engine Upgrade would be even better. If you don't have any of these upgrades and you don't like to proxy, let us know what you have available and we'll talk options.

Predator and Expertise are passive bonuses, so even if she should miss her action (e.g. bump etc) she'll still be fine. VI tends to work best on her, since her title sloop is chosen during activation based on what's around her. Same goes for if she takes Engine Upgrade: higher PS works better for repositions.

I kinda like Wullff. I think Bistan and Hull Upgrade are the weakest contributors, and could be replaced by a number of options. That said, they're not bad either. They just make for an expensive and enticing Wullff, which is maybe fine since 3PO will keep him alive longer and he's a bit stronger once damaged. Keep in mind that Selflessness only works at range 1 and Wullff will probably have a terrible time keeping up with Rey (whose mobility is a bit part of her power).