Talk:Omicron Group Pilot/@comment-172.91.202.153-20161215090415/@comment-172.91.202.153-20161216075850

Well that didn't work out like I hoped.

While the Collision Detectors did their job at keeping me worry-free about damage when I landed on debris, the Systems Officers weren't too helpful. Either the ship initiating the move was red or the other ship was already stressed, so their abilities rarely went off. And anti-pursuit lasers don't really work well against maneuverable ships like TIE Defenders (I played against two of them and a TIE Striker. I managed to kill the striker and one defender, but by then I was also down to one shuttle, which means I've already lost).

I think I might try just keeping the detectors and giving the first three Gunners.

I think the main thing is how exactly I should fly them. For a while I've been trying 2 pairs at opposite sides of the board that would turn in towards each other so that it would be a sort of pincer attack. But it doesn't last too long. Maybe I should go back to flying one long line of 4. Or I did see one guy have a line of 3 with two side by side at the front of the line.

I did make a build of 3 shuttles, each with Gunners, Fire-Control, and Operations Specialists. That way I can just take a shot and if I miss, Fire Control, Operations Specialist, and Gunner all kick so now I have another shot with Focus and a TL.

A 3 Shuttle build might still work, but a 4 Shuttle build still needs some more thinking.